Other > General Game Discussion
Piece of shit game?
Vandal:
--- Quote from: Tomowolf on March 07, 2012, 01:57:30 pm ---Bring brahmin to mine, then leave it empty for 20 minutes, also If Iam not wrong the minerals and ore is respawning by 2 pieces only, so one can stand all day there and mine and put inside cow, still abusable
--- End quote ---
You know what I do when I see someone with cow? I come with my small gun burster, kill the cow and then I come with my alt and pick up his ore and minerals.
Rage master:
--- Quote from: Solar on March 07, 2012, 02:15:21 pm ---
Armours, there will be a change to how they work, up to 50% they will work as normal - then once under 50% they will still work with full stats, but there will start to be a chance to suffer a bypass. 1% chance at 49% considition and 49% chance at 1% condition. This should make it less important to have perfect health armours.
I guess the death effect could be reduced, so PvP didn't wreck them so badly.
--- End quote ---
fine for me, maby death/critical death would reduce -10%/20% of armor so we could use them after battle or wear them if they will be still in good shape. right now it is 100-75% so it give us 20-25% armor and we have to repair it and very often we decrease it durability from 100 to 94%
Marko:
1) Thank you, Solar - that is good news about the change to punchers knockdown.
3) I am sure when i say the Treasure Finder support perk is still working backwards. I find 1 cap per locker.
5) The new way resembles Fallout 3 and it's good. But in Fallout 3, the used item disappears. Here, the used item should also disappear when it gets to "beyond repair". The fact that it does not is an irritation that requires us to take yet another step per item. Multiply that by how many times this needs to be done by heavy crafters and you see the need for a slight change.
2) I am not talking about resource-recovery rates. I am talking about three serious bottlenecks that were added to crafting of HQ gear: a) blueprints, b) limited advanced benches, and c) big increases to recipe expenses.
So we have these three all at once with no way to measure the effects of each one, one at a time. So the crafter's game is MEGA-MORE difficult. Yet, i think we all like the blueprint idea (i do!) and there is a thrill at the a-benches with that added risk. So i am suggesting one thing only on this for now: cut junk requirements in half and double how much junk we find per encounter. Keep it all the same otherwise. This one change might not be enough but we can take small steps in favor of crafting until we find a happy place.
Again, game is hosed if we lose crafters (and we're already seeing people prefer to farm now over crafting).
Rage master:
--- Quote from: Marko on March 07, 2012, 04:10:13 pm ---5) The new way resembles Fallout 3 and it's good. But in Fallout 3, the used item disappears. Here, the used item should also disappear when it gets to "beyond repair".
--- End quote ---
dude it isnt fairy armor where tooth fairy take it from you, when it is beyond u can use sience on it with your siencer to get mats.
BuckChevy:
I've tried and tried but cannot seem to find this game at all fun. I was introduced to it from some friends (who have since stopped playing) to show me that mmo's can actually be good. The only mmo I had ever known about was WoW, so to hear there was a mmo based in the fallout universe rather than some fairy universe, I was quite excited.
Unfortunately I cannot spend 10+ hours a day playing video games, which seems to be the prerequisite for mmo's, and especially this game.
Now I've scoured these forums, I've spoken to many people in NCR, (most of them being ridiculous trolls telling me to play hello kitty or WoW, or offering some other FOnline rhetoric that I've read over and over again, instead of offering any legit advice). But I did find one helpful fellow who showed where to gather fruit and who to sell it to. So I gathered fruit... and gathered fruit.... and gathered fruit. Then I bought a gun! HOORAYY! Now it's time to level up. So I fight mole rats, as instructed by this forum. Then I fight molerats....then molerats....then molerats. So after several weeks of rather intense gaming for myself, I have reached level 11....fuck me. By the way I left out the constant death by people camping traders in northern cities. Which then I redo the previous paragraph.
I was told (in ncr) by a level 24 virgin, that he accomplished this feat of getting to max level in under a week because as he said 'he's not fucking retarded'. I assumed he knew a serious exploit, and that I was truly stupid for not knowing this commonplace secret, that apparently EVERYONE knows.
Anways long story short, this game is wicked awesome fun if you enjoy repetition, being trolled (with the possibility of maybe one day becoming the troll), or enjoy sitting alone with your thoughts, waiting for the game to happen.
Fuck it, I'll go play Battlefield 3 :).
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