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Piece of shit game?

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Roachor:

--- Quote from: avv on April 19, 2012, 10:21:14 am ---But tc players have varying opinions what tc should be like. Some say it needs to be like hinkley, others want some actual controlling involved in it.

Then again weird features start to appear if devs listen to people who have no clue about the game. Good example is unarmed. Players who played bluesuit unarmed last session complained it wasn't good enough. So we get perks like in your face and heavy handed trait.

--- End quote ---


Oh yes more expert advice on unarmed by the guy who never made an unarmed build  ::)

runboy93:

--- Quote from: Roachor on April 20, 2012, 12:58:20 am ---
Oh yes more expert advice on unarmed by the guy who never made an unarmed build  ::)

--- End quote ---
Toughness improved, Some critical perks (Bonus HtH damage+, HtH Criticals), Perk for more criticals through armor (Hit the Gaps), More HP, Better AC, Heavy Handed boost (For trolls)

Something like that. Unarmed is style to live.

Vilgefortz:
Played hth prewipe alot. Was able to smash pkrs without heavy handed shit or hunt raiders vs unity alone in rt. I have no idea why it was boosted.
Just to mention barehand bluesuit vs single BoS was piece of cake. (Dat was weird huh)

Lizard:
If you hate Heavy Handed trait that much, why don't you suggest it to be a 180 Unarmed perk instead of trait?

Bego:
Because the result would be the same or even worse because you will be able to choose some other trait instead of heavy handed. Plus all heavy handed builds probably already have unarmed at 180%, because of Bonus Hth Attacks perk (-1AP to hit) and if u take rock in hand it takes you only 1AP to knock your opponent down. So you see, you would have to miss your opponent 4 times in a row to give him chance to run away, and you will probably not miss because of high unarmed skill. So I don't thinks its all that good for the game. I believe HH should at least be halved (50% knockdown chance with ST 10).

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