Other > General Game Discussion
thieves overpowered
xanister:
I have been robbed countless times, but they were all my fault for not paying attention. Granted being chased around town by a thief is annoying, but I stopped coming to towns because of suicide bursters. Guards should loot everything to take away incentive. I had someone suicide burst me and then try to trap some other members of my faction my radio. Fun mechanic if he had killed me fair, but a suicide burst in a guarded town is a stupid tactic from a realism perspective.
Trokanis:
Well since this feature was not designed used without the option to regain your stuff, (At least in all the Fallout games) it should at least be looked at. I don't think it should be removed, I mean if you want to build a town stalking thief that's great and more power to you, but without limits, right now it's just another way to troll, and I'm sorry for the few 'good' people who actually are doing it to RP a thief, but welcome to FOnline, all the good stuff is ruined by children.
Swarm:
--- Quote from: Lordus on March 14, 2012, 05:03:21 PM --- You are wrong Swarm.
--- End quote ---
And you can't exactly prove you are right and I'm wrong unless we get the developers posting on here saying their intentions with steal.
Link or it didn't happen where the developers made a blog or mentioned about steal skill wasn't meant to be in game.
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