Other > General Game Discussion
Vault City Citizenship
Marko:
Vincenzo, it's a new season and significant changes have been made to the game mechanics since last season. This new season started on Jan 6th so it's still new and we're all still figuring things out. We are finding some things that are actually bugs and those are being fixed. We are also finding things that we may think are bugs but are due to changes not yet fully discovered by most players. Only a few important changes are...
Factions can now have multiple bases
Access to faction bases is a lot less troublesome to control
Once a character is a leader of a base, he can go buy additional bases for that faction on his own
You can buy a construction site instead of a full base, save a lot of caps but takes more time
So far, vendors don't seem to have almost any caps which forces true bartering over caps-purchases
Making Rot Gut is no longer a health risk to your wrists and eyes (thank you, devs!)
You will find footlockers in urban random encounters, some of which contain blueprints
Blueprints are needed for crafters to make the best gear in the game
As noted earlier, professions have only 2 training levels, not 3 anymore
No more professions limit - one crafter can potentially be fully trained in ALL professions
Many of the recipes for making things have changed
There are new ingredients showing up like "High Quality Fibers" and Barley
Mining timers have been inverted - no more cooldown for miners - replaced by resource warmup
Car prices appear to have gone way up
There are advanced workbenches at Mariposa Military Base, Toxic Caves, the Glow, and Gunrunners
...and tons of other enhancements.
Vincenzo:
Ok, thanks for all the info.
The lack of caps at city vendors is so far the biggest problem imho. It makes obtaining caps very hard for a solo player. Also a lot of vendors won't accept anything else than few specific items and it makes bartering with NPCs quite weird. Imho the FOnline economy in this state needs a serious caps ammount kick, vendors should spawn let's say at least few thousand caps a day.
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