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Author Topic: Remove TC and list of possible activities  (Read 2527 times)

Elvis

  • Blue Suede Shoes!
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Re: Remove TC and list of possible activities
« Reply #15 on: February 18, 2012, 11:30:12 am »

TC is just two letters. crying over TC  milk? Bambi killer is right. Remove the TC. return to actual Fallout Content Cannon and critear. otherwise. uber fail - in long run..


*Listen, "TC" already BUILT Their own server.. fuck off their, ya wingers.. piss off! sorry, I don't have issues with TC in general, just what it has always been.
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Re: Remove TC and list of possible activities
« Reply #16 on: March 13, 2012, 10:53:13 pm »

Sillyness. Proposterous.
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Frenchy

  • TSAR
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Re: Remove TC and list of possible activities
« Reply #17 on: March 13, 2012, 11:04:37 pm »

I'm for Hololasima suggestion

Add Lego models
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Vandal

  • The Sarmatian
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Re: Remove TC and list of possible activities
« Reply #18 on: March 13, 2012, 11:09:22 pm »

Friggin silent death must be removed! Death to no life trolls!!
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Nice_Boat

  • I shot a man in Reno just to watch him die.
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Re: Remove TC and list of possible activities
« Reply #19 on: March 14, 2012, 12:17:00 am »

The hilarious part is that OP probably really thinks that the general playstyle would change ;D

then we dont need half of the player base. Same way we can declare that we dont need 99% of human population (and im not being sarcastic, i consider this true)
Donations.

11. Add Lego models to the game
That's an emphatic YES. "The Castle" or "Pirate" set preferably.

No, seriously, this suggestion is so stupid it's entirely on the "not sure if troll" level.

Ganado

  • Moderator
  • Dishonest Abe
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Re: Remove TC and list of possible activities
« Reply #20 on: March 14, 2012, 12:41:56 am »

No, seriously, this suggestion is so stupid it's entirely on the "not sure if troll" level.
Obviously troll.
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Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Michaelh139

  • Goin for 900,000...
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Re: Remove TC and list of possible activities
« Reply #21 on: March 14, 2012, 01:47:37 am »

He is ultimate troll, he seems serious and so innocent when he does his work. 

Even if you remove TC there will always be gang fights in towns because they want to fight each other, for them this is  fun.

Taking out the "main objective" put into the game to make fighting each other worthwhile other than gear (which now...  90% is broken afterwards anyways, I think this was intentional :D) would only reduce their drive, but it won't stop them.

Shoot one tire from a car and it will slow down but it won't necessarily stop it.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Remove TC and list of possible activities
« Reply #22 on: March 14, 2012, 08:35:40 am »

10. Fonline is not counter-strike or quake or 3d shooter in real time mode.
11. Remove RT and make TB :D

+1 :P
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Kharaam

  • Spartan Pigrat
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Re: Remove TC and list of possible activities
« Reply #23 on: March 14, 2012, 09:35:40 am »

remove the game, how about that?
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Blubber we miss You!!!
Re: Remove TC and list of possible activities
« Reply #24 on: March 14, 2012, 11:00:45 am »

Just TC and RT, in pv13 in FAQ interplay guys was speaking about theyr combat system gonna surprise all. so i think theyr was in middle part of tb combat development for game with millions of players.

why TC ? this sounds great :D

remove replication and make death instant ? why not ! just ask interplay how they was supposed to make defend system in pv13 with instant death. ( got that info from theyr pv13 FAQ) .
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Marko

  • Treeman say map unsafe.
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Re: Remove TC and list of possible activities
« Reply #25 on: March 14, 2012, 10:59:58 pm »

Can we take one city, maybe Den, and try an experiment that might create bonds between players?

TC in Den could be PvE, where players fight against invasions of mutants (or ants or aliens etc). Any players can show up to assist the players fight the NPC invaders. Targeting other players disabled. If the players win, any faction represented by 5 or more characters gets the benefits. It lasts until next invasion, announced at top of screen to all players (like TC did last year).
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Re: Remove TC and list of possible activities
« Reply #26 on: March 14, 2012, 11:03:06 pm »

Can we take one city, maybe Den, and try an experiment that might create bonds between players?

TC in Den could be PvE, where players fight against invasions of mutants (or ants or aliens etc). Any players can show up to assist the players fight the NPC invaders. Targeting other players disabled. If the players win, any faction represented by 5 or more characters gets the benefits. It lasts until next invasion, announced at top of screen to all players (like TC did last year).

maybe devs can implement new reworked tc at least at den or redding. players gonna come or ignore this, anyway results gonna be visible.
« Last Edit: March 15, 2012, 04:52:14 pm by Graf »
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