Other > Suggestions

Shotguns

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avv:
Better, rare hq ammo would suit shotguns. High tier hq ammo would suit all guns, even .44 pistol, .45 guns and mauser. So even if those weapons could be considered troll gear, they could be loaded with devilish ammo and used in real action.


--- Quote from: Solar on February 15, 2012, 12:44:59 AM ---I'd call that reasonable correlation between expected results and actual game results.
--- End quote ---

But avenger has more range and does better spike damage. Spike and range is everything, damage per ap is nothing or else rocket launcher sucks because of statistics. I don't think anyone ingame thinks damage as per ap but per attack animation and how much you can do when unloading your max ap. Avenger can dish out 200 dmg with doubleburst from longer range than pancor, that's why it's better.

In addition players have more resistances than plain ca. They might have psycho and toughness. The more additional resists they have, the less damage pancor does because it has no armor piercing qualities, unlike ap ammo in avenger. Or lsw's 223 ammo.

But if anything, thanks for discussing this with us.

JovankaB:
Maybe make all shotgun BPs guaranteed items obtainable with quests (if they aren't yet).
All 3 quests would have gradually increased PvE difficulty.

And 4th PvE quest giving special perk for shotgun users (available for people who can craft all shotguns).
No idea what it could be though.

Then it could be weapon for people who like crafting & quests :P

Solar:
Well, I'm glad you made me go off and check what the effect would be, because now I'm sure the Perk to make DT not decrease would work :)

If you factor in Psycho, Beer and the Toughnesses then the Avenger AP does an extra 91% damage compared to a Jackhammer. If you then factor in a perk which would make DT not /3 from AP then the Jackhammer would do an extra 36%

Brooce:

--- Quote from: Solar on February 15, 2012, 10:48:34 AM ---Well, I'm glad you made me go off and check what the effect would be, because now I'm sure the Perk to make DT not decrease would work :)

If you factor in Psycho, Beer and the Toughnesses then the Avenger AP does an extra 91% damage compared to a Jackhammer. If you then factor in a perk which would make DT not /3 from AP then the Jackhammer would do an extra 36%

--- End quote ---

OH so when you factor in normal resistance, the weapon which has no pierce and ammo with no AP mod, DOES LESS DAMAGE. My god, its almost as if this is what everyone has been saying the entire time. This is the sole reason why shotguns are broken, and why everyone has been begging for change. I wont wait for an apology tho....

I'm sorry if I sound smug, but the conversation is circular; which is tiring. I'm sure you can understand that. Simply put there needs to be more ammo types for the shotgun. It is the only gun (barring lasers/plasma) that has only one ammo type. I can't think of any reason to defend this mechanic.

Imrinfected:

--- Quote from: Solar on February 15, 2012, 10:48:34 AM ---Well, I'm glad you made me go off and check what the effect would be, because now I'm sure the Perk to make DT not decrease would work :)

If you factor in Psycho, Beer and the Toughnesses then the Avenger AP does an extra 91% damage compared to a Jackhammer. If you then factor in a perk which would make DT not /3 from AP then the Jackhammer would do an extra 36%

--- End quote ---
So basically, the Pancor is not a viable PvP weapon, and is essentially an expensive and rare grinding tool, which is silly.

Really, if shotguns had some kind of armor piercing ammo, this would be solved. Slugs and Flechettes would be ideal.

Do you guys not know how to add ammo types? Now that I think of it, I've never actually seen that done in 2238.

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