Other > Survival Guides / Game Help
[Spoiler] Companion types and details
Eraus:
I think we need to know more about companions so please share your knowledge with us and we share our:
I want to know what types of companions you found, how many hp they had when you found them, and how many lvles you lvled up them and maybe you noticed something special like perks what perks on companions or strange behavior :D?
---
Personally I had found 4 companions. 2 melee, 1 big gunner and 1 grenade thrower. One melee was 88 hp I think(i discarded him). Other was 107 hp, and I lvled her maybe 5 lvl to 117 hp was quite easy so I guess she was lvl 1 and it seems they had other lvl rules than player critters. About Biggunner nothing to tell so far. Grenade thrower have 209 hp so its a lot but didnt tryed him in battle yet. All of them had metal armors except that guy with 88 hp, he had leather jacket :)
Edit: Grenade thrower dont give a damn about hes master just throwing grenade whenever he wants even when enemies is near him Also would be interesting to know if someone noticed dmg increase when he lvled up his compaions like 10 lvls.
shadowsight:
My knowledge about companions : they have their S.P.E.C.I.A.L , so how's to measure it ?
+ for ST : let them carry stuffs until they cant run , include the armors , means they're overweight . Know their max carry weights = know their ST .
+ for AG : take all their weapons , lets them fight unarmed in a turn base encounter . See how far they can go each turn towards the enemies , that's their APs . Know their APs = know their AG .
+ for PE : give them a long range weapon , lets them fight in a turn base encounter . See how far they can shoot . Know their range = know their PE .
+ for EN : train them till they lvl up . Know their hp gain = know their EN .
+ for IN , LU , CH : Their LU will effect their crit hits in fights , but they dont do aim hits all times . Still dont know hows to calculate those stats .
In your case , your companion lvl up 5 times from 107hp to 117hp . That's 2hp gain per lvl , means she got 4 EN .
Eraus:
--- Quote from: shadowsight on February 14, 2012, 10:48:14 am ---In your case , your companion lvl up 5 times from 107hp to 117hp . That's 2hp gain per lvl , means she got 4 EN .
--- End quote ---
Useful info u posted, but when I said that they are different from player I had in mind that no one will ever have 107 hp on lvl 1, and with my calculation with 4 end it not even possible to have 107 hp before 12 lvl because lifegiver is lvl 12 perk. So either they lvling much much much faster either they have random hp or smth like that.
Dr. Parchir:
--- Quote from: shadowsight on February 14, 2012, 10:48:14 am ---[...]
+ for PE : give them a long range weapon , lets them fight in a turn base encounter . See how far they can shoot . Know their range = know their PE .
[...]
In your case , your companion lvl up 5 times from 107hp to 117hp . That's 2hp gain per lvl , means she got 4 EN .
--- End quote ---
For they "shooting range" their skill reduce it too, so you can't check on 1 lvl how much he got PE.
About EN , he can have 5 EN too.And this same thing comes with AG. Companions like to have fail builds ::)
about CH and IN, what the point of calculating this? probably it don't effect companion/mercenary in any way
shadowsight:
One of my friend got a biggun companion that can shoot rockets from 30+ range . Tested right after recruit her , with 6 rockets she did 5 hit shots and only 1 missed shot . She got 121hp from the start and got 5hp gain per lvl . 10 EN and good PE , 8AP is acceptable , cant expect more .
And for me , i got a good hp start sg companion . 201hp , 5hp gain per lvl . But he got low PE . Always rush in the front , shoot at range 10 and lower .
So i think skills only effect their hit chance , low skill means they will miss a lot , not their shooting range . For starter HP , i think its random . At this time we're still training companions . Mine and hers gain lvl at same speed . Mine got 226hp now and hers got 136hp .
For EN and AG , yes it can be a fail build , but at least you know the possible stat .
Navigation
[0] Message Index
[#] Next page
Go to full version