Other > General Game Discussion

the perk "right between the eyes" really works?

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Simon:
This is also a very valid point, we can't take our level 3 toughness or stonewall anymore and I replace it with a perk like quick recovery or adrenaline rush that doesn't even work and 3 brd perks to get the maximum damage output from an avenger feels a bit taxing and contributes to it being the most powerful ever.

If we could take a toughness at level 3 early on then it will allow us to pick up an extra life giver later on to help deal with and balance out the heavy damage crits from snipers as they move in closer to the snipers position tanking the damage and having a chance to fire if they need to cover a large open distance of hexes before they die or we can take the stonewall to counter the kds and kos and the loss of action points due to it.

Last session 200 hp was more than enough to handle damage from sniper fire, this session I'm strugling surviving with 220 which was common max hp to have last session. Now I have to make a decision should I drop a brd, brof (in the process losing the avenger potential), toughness or stonewall to pick up more life givers. And in my opinion 3 times a life giver or brd is repeating a perk too many times using up valuable perk slots just to maintain that damage output or survivability.

chocolate_chip_cookies:

--- Quote from: Simon on February 12, 2012, 05:50:11 PM ---It's powerful yes but a sniper or ew is showing the same power as it.

--- End quote ---

And that's how it's supposed to be. Big gunners think they're unstoppable and get mad when a sniper does in fact stop them.
BG and sniper need to be equal in power to be fair.

Simon:
Snipers used to stop big gunners by crippling their arms, now they just shoot them in the eyes out damaging them from afar or even close range if they blind them and killing them before they get a chance to shoot.

Seriously what is the point of a mini gunner now, we should all make sg and ew snipers.

chocolate_chip_cookies:
I don't deny that snipers might be overpowered.
Remember though that you can always hide behind wall or inside building from sniper. And the sniper would have no chance inside the building or in close distance.

But critical hits don't deserve to be blamed for it. There's also cripplers who use pistols and rely on critical hits and big gunners have very fair chance.

Simon:
When I am seeing a critical hit around or greater than 200 damage without even bypassing from out of no where, I think to myself wtf is going on and then I die.

Pistoleers are fine but you will never see one in tc.

I know we can use cover against snipers but sometimes we need to just tank the damage and it's frustrating that a tank char can die so easily and when you read the log to see what you died from, it was cause of a bs crit.

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