Other > Closed suggestions
Attacked by wandering patrols at sub-3 CH
Roachor:
--- Quote from: Rynn on February 27, 2010, 01:21:50 pm ---In Fact, with 1 luck you can't be a good medic.
With 1 endurance you are a dead guy... or the first guy to die during a fight.
With 1 PE, you have a very bad hitchance (I think you have a +8% modifier for each PE point)
If the most of the character have 1 CHA, as Pluto say, it's to be able to have 6 Luck. That mean that a 1 CH character can have most of the fighting perk (Better critical, more critical, bonus ranged damage, thougness)... Most of the character with CH can't have them.
--- End quote ---
fyi you heal just as well with 1 luck as with 9, thats why people either take 1, 6(toughness) or 10 (FA). 1 pe is only a problem if you use guns, you can do quite well with low range weapons such as throwing or flamers.
Pennybags:
Like I said in the suggestion, "I know it won't be popular with some people".
Believe it or not, I have a 1 Charisma character myself. I'm quite aware of how difficult it is to play a 1 CH character and, IMO, its not really that difficult. I have one because its not really penalized to do so. Especially if you want to play solo. You can just sell your stuff to players in NCR. Also, there are a few NPCs that you can barter with at 1 CH, by the way.
But the reasons that people are giving against this idea don't make much sense, IMO. I'm seeing things like "you NEED 6 luck", etc. That's just ridiculous. There should be serverely gimped consequences for having a 1 in any statistic. While I'm a powergamer myself, rather than a "roleplayer", the game should still conform to RPG mechanics at least at its most basic form.
And a character with 1 Strength shouldn't be able to lift a weapon. A character with 1 Endurance shouldn't survive tripping and falling. A character with 1 intelligence should be a barely functioning retard. And a character with 1 charisma would be so hideous to look at and annoying in personality so as to be hated by absolutely everybody he meets.
All of this you need to put 1 in stats because "you need <insert stat here> for <insert benefit>" is nonsense. The idea that PvP is balanced because there are 2 builds (Big Gunner/Sniper) is ridiculous. There should be a wide range of effective builds, with extremes on one end and hybrids being viable as well. Its not much of a game otherwise. Tic tac toe has 2 builds. I'd expect an MMORPG to be a little more complicated.
Roachor:
"And a character with 1 Strength shouldn't be able to lift a weapon. A character with 1 Endurance shouldn't survive tripping and falling. A character with 1 intelligence should be a barely functioning retard. And a character with 1 charisma would be so hideous to look at and annoying in personality so as to be hated by absolutely everybody he meets."
Have you ever seen someone so weak they couldn't lift a knife? Or so ugly you just attacked them out of sheer disgust? or so weak that falling can kill them? No, because its retarded. Hell even an 90 year old probably wont die from tripping. I saw a person with some fucked up birth defect where their head was all swollen out the neck and veiny like the hill billies in lookout point, no one says anything.
Pennybags:
"Have you ever seen someone so weak they couldn't lift a knife? Or so ugly you just attacked them out of sheer disgust? or so weak that falling can kill them? No, because its retarded. Hell even an 90 year old probably wont die from tripping. I saw a person with some fucked up birth defect where their head was all swollen out the neck and veiny like the hill billies in lookout point, no one says anything."
Yes, I have seen someone so weak they couldn't lift their own arm, let alone a knife. 1 and 10 values are the absolute extreme. And people get sick, and atrophy enough to be that weak in the extreme cases. Old people trip and die all the time, though usually from inability to get back up (again dealing with the weakness issue).
Having a 1 in strength or endurance means that you are as weak and frail as is humanly possible. So think of an example of the most sick and weak person you've ever seen (or seen an image of) on their deathbed, and that person is stronger than this character with 1 strength/endurance.
As for your birth defect example, again Charisma is not soley a matter of looks. That birth defect person likely was polite, friendly, or at least not going out of his/her way to be an asshole like somebody with 1 charisma would.
And yes, in our world he/she still wouldn't be shot on sight. But shooting anybody on site isn't a viable option in civilized society. People are shot on sight out of simple mistrust in the Wasteland. In our world, a mass murderer wouldn't be shot on sight, even by the police if he wasn't posing an immediate threat.
avv:
--- Quote from: Pennybags on February 27, 2010, 08:27:43 pm ---There should be serverely gimped consequences for having a 1 in any statistic.
--- End quote ---
No there shouldn't. Instead there should be rewards for having higher than 1 statistic. According to your logic player with luck one should randomly die by lightning strikes because he's so unlucky. That's not enjoyable gaming. Instead of that, lucky player would encounter lucky events whereas unlucky character wouldn't encounter hardly any of them but he wouldn't encounter any unlucky events either. No one would.
As for charisma, person with good charisma should get lots of bonuses but a person without good charisma shouldn't get those bonuses, but not any charisma related drawbacks either. So this means that cha 10 dude would get best mercs, some bonuses to his squadmates, some npc faction related stuff etc. Low cha dude just wouldn't get those benefits but would be able to trade normally, nor would he get shot by npcs because of his ugly face.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version