Other > Suggestions

Bloody Mess = bad (breaks equipment)

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Michaelh139:
Actually I was thinking give a permanent -% to hit.

Wallace:

--- Quote from: snailbeast on February 09, 2012, 07:28:18 AM ---the question is why to use this feature. It`s useless.

--- End quote ---

Of course it's useless! You think i thought of implementing this?

набегат:

--- Quote from: Michaelh139 on February 09, 2012, 09:32:58 PM ---Actually I was thinking give a permanent -% to hit.

--- End quote ---

Good idea and makes a lot of sens: you are aiming to hit the flish not the armor.

maybe make it unavailable with bursts

GroeneAppel:

--- Quote from: набегат on February 10, 2012, 12:17:15 PM ---Good idea and makes a lot of sens: you are aiming to hit the flish not the armor.

maybe make it unavailable with bursts

--- End quote ---

Hmm we are getting somewhere. Why don't we combine it.

A -% to your critical chance. and it's impossible to burst in trade for undamaged armor. Does this make it a bad trait? no it doesn't This is a fairly friendly trait for TB single fastshot builds. And for loners aswell.

Wallace:
Imho i doubt that devs will leave mechanics of armors condition intact...

So until it has a final version there's no room yet for perks (unless the perks would be REALLY easy to implement)

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