Other > Suggestions
Bloody Mess = bad (breaks equipment)
Michaelh139:
Actually I was thinking give a permanent -% to hit.
Wallace:
--- Quote from: snailbeast on February 09, 2012, 07:28:18 AM ---the question is why to use this feature. It`s useless.
--- End quote ---
Of course it's useless! You think i thought of implementing this?
набегат:
--- Quote from: Michaelh139 on February 09, 2012, 09:32:58 PM ---Actually I was thinking give a permanent -% to hit.
--- End quote ---
Good idea and makes a lot of sens: you are aiming to hit the flish not the armor.
maybe make it unavailable with bursts
GroeneAppel:
--- Quote from: набегат on February 10, 2012, 12:17:15 PM ---Good idea and makes a lot of sens: you are aiming to hit the flish not the armor.
maybe make it unavailable with bursts
--- End quote ---
Hmm we are getting somewhere. Why don't we combine it.
A -% to your critical chance. and it's impossible to burst in trade for undamaged armor. Does this make it a bad trait? no it doesn't This is a fairly friendly trait for TB single fastshot builds. And for loners aswell.
Wallace:
Imho i doubt that devs will leave mechanics of armors condition intact...
So until it has a final version there's no room yet for perks (unless the perks would be REALLY easy to implement)
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