fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 23, 2024, 10:10:07 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: H&H Evade+  (Read 893 times)

Chewbakka

  • Sarmatians
  • Offline
H&H Evade+
« on: February 08, 2012, 03:46:13 am »

Curious...does H&H evade work with any type of knuckles or power fist? According to the definition, says when both slots are empty it adds to your AC...but the requirements also include melee weapons. Does the perk work as long as both item slots are either a Unarmed weapon or Melee weapon then? Also, I see some of these perks say Healer, then Healer+...can you bypass taking the initial perk and just jump to the + perk without grabbing the initial perk?
Logged

Wallace

  • "Not a bug. It's a feature"
  • Offline
Re: H&H Evade+
« Reply #1 on: February 08, 2012, 05:02:32 am »

Yes any type of unarmed/melee weapon... although stones may be counted as thrown weapon and thus won't trigger the perk (stone in hand stops In Your Face! from working right)

As for the Healer+ i dunno.... haven't try it yet
Logged

craft, Craft, CRAFT! (armors)
sometimes repair dismantle stuff
Roleplay!
...and most of all; DEATH TO NERFING!!!

Stration

  • Get off my lawn.
  • Offline
Re: H&H Evade+
« Reply #2 on: February 08, 2012, 08:23:36 am »

can you bypass taking the initial perk and just jump to the + perk
Yes, you can do that with any perk listed at www.fo2238.fodev.net/wiki/perks as having only one rank.
Logged

Pages: [1]
 

Page created in 0.136 seconds with 22 queries.