fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 27, 2024, 06:45:28 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: City preview  (Read 1359 times)

Lordus

  • So long and THANKS for all the fish!
  • Offline
City preview
« on: February 25, 2010, 12:57:06 am »


 City preview ruins the PvP game.

 Allow preview only if you have perk scout and add there cooldown for it. So basic players should look if there is not any PK inside and gangs must more think or use regular scouts.
Logged
So long and THANKS for all the fish!

vedaras

  • King of the wasteland
  • Offline
Re: City preview
« Reply #1 on: February 25, 2010, 01:17:24 am »

no preview in towns with TC timer thats the suggestion  :o

Parowooz

  • Maximum Pain
  • Offline
Re: City preview
« Reply #2 on: February 25, 2010, 01:22:21 am »

City preview ruins the PvP game.
Why would you call grid camping a PvP game?
Logged
Developers, developers, developers, developers...

skejwen

  • BBS AKBAR!
    • Brahmins rox
  • Offline
Re: City preview
« Reply #3 on: February 25, 2010, 10:40:46 am »

Why would you call grid camping a PvP game?

+1
Logged
"Moo-OooooOO! MoMoo.. MmmmoOoo.. Moo!", translate from brahmin to English: "Two things are infinite - brahmin shit and human stupidity! - Brahminstein"

DrapiChrust

  • . . . SAY CHEESE . . .
  • Offline
Re: City preview
« Reply #4 on: February 25, 2010, 10:41:19 am »

He meant the fight for a city control... As long as it's about the city control then yes... Now it could be that scout perk enables the prewiev during the 'control countdown', later this may be restricted to scout profession
Logged

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: City preview
« Reply #5 on: February 25, 2010, 10:56:09 am »

City preview ruins the PvP game.

 Allow preview only if you have perk scout and add there cooldown for it. So basic players should look if there is not any PK inside and gangs must more think or use regular scouts.

And you think that big groups will not have one or two with scout profession who then will do the same like now?
Logged

Bartosz

  • Rotator
  • There'd better be a killer reason...
  • Offline
Re: City preview
« Reply #6 on: February 25, 2010, 11:35:40 am »

Why would you call grid camping a PvP game?

For same reason one could call 'worldmap camping' a pvp game :)
Logged

gordulan

  • General Animosity
  • Offline
Re: City preview
« Reply #7 on: February 25, 2010, 01:01:11 pm »

well, the game is centered about pvp, i mean, it's the only thing that presents a challange after reaching lvl 21, that and attacking the enclave patrols...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

Lordus

  • So long and THANKS for all the fish!
  • Offline
Re: City preview
« Reply #8 on: February 25, 2010, 02:23:22 pm »

And you think that big groups will not have one or two with scout profession who then will do the same like now?

 If you have enough players (10+) which are separated to groups by the entrance preview and you have voice comm, you get realtime info about the situation in the city. So there will be difference in amount of information you get, if you implement this change.

 PvP is now more about waiting over cities. Waiting on enemy first step. Sometimes you are waiting many minutes because of gang on world map has bigger advantage over the gang in the city.

 But i dont want to ruin game for non PvP players or single players. You can get perk scout on 3rd level, where many others are unusefull. Maybe everyone should use preview but with big cooldown (15 minutes) because of existing characters, but perk scout will reduce this time to reasonable timeout.

 I.e. without scout perk.. one preview in 15 minutes (real time), with perk (2 previews at the moment - just because many exid grids are wide and you must watch it twice to get enough info), than wait for another 2 previews 2 or 3 minutes).


 And Lexx, i heard you are experienced map maker, please, look at my different suggestion about small map modification http://fodev.net/forum/index.php?topic=1891.0
« Last Edit: February 25, 2010, 02:26:53 pm by Lordus »
Logged
So long and THANKS for all the fish!
Re: City preview
« Reply #9 on: February 25, 2010, 02:53:23 pm »

And you think that big groups will not have one or two with scout profession who then will do the same like now?

+1

Preview should be disabled during town control hours or there should be a cooldown for it (for example 5minutes per char and the timer shouldn't be visible)

Crazy

  • Drugged Childkiller
  • Offline
Re: City preview
« Reply #10 on: February 25, 2010, 02:57:17 pm »

I don't think preview gonna really change things, it was the same situation before the wipe and the preview: all player on World Map who waiting the info of scouts to attack, I remember the tracking list when exiting town: sometimes 20 names who are waiting on the map.
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

Marko69

  • SLASH!
  • Offline
Re: City preview
« Reply #11 on: February 25, 2010, 06:29:16 pm »

Why would you call grid camping a PvP game?

this is the best thing I heard today
Logged
Anti-pk, protector of the law in wasteland.
Pages: [1]
 

Page created in 0.088 seconds with 22 queries.