Other > General Game Discussion
Still no ore in mines.
Cloudwolfe:
It can be hit and miss with any mine. Sometimes I go to farm and there will be loads and other times everything is depleted.
As player numbers go up, logic would predict that the resources available would dwindle. It would cause other problems but perhaps a system that would increase or decrease the spawn rate of ore and minerals based on the amount of players online could help balance it out.
Wichura:
--- Quote from: Cloudwolfe on February 06, 2012, 08:06:51 PM ---perhaps a system that would increase or decrease the spawn rate of ore and minerals based on the amount of players online could help balance it out.
--- End quote ---
Brilliant idea.
+1
ThePhoenix77:
--- Quote from: Cloudwolfe on February 06, 2012, 08:06:51 PM ---As player numbers go up, logic would predict that the resources available would dwindle. It would cause other problems but perhaps a system that would increase or decrease the spawn rate of ore and minerals based on the amount of players online could help balance it out.
--- End quote ---
Great idea, I hope it's possible, probably not.
The Lost Children:
--- Quote from: Trokanis on February 05, 2012, 07:52:34 AM ---LMAO yeah I'm sorry if you think going to an unguarded mine to get some resources that you're most likely going to be just giving away to the burster at the door is not a solution to the guarded mines not having the basic resources needed for game play. People camp the other mines, and people camp the higher mines, the issue will be the same, except at least at the lower mines you can probably keep the 1 or 2 metal parts worth of ore you managed to get while the campers were making their rounds.
--- End quote ---
This game will not cater to your un-adventurous ways. Go to all the mines the world has to offer, guarded or not, you're only risking your own sledgehammer. Or make some friends and have someone watch your back. The Lost Children for example would gladly help you obtain your resources.
Please do not gripe about something that is a problem only to the folks who are too timid to make a move to the unguarded portions of the world. The game barely holds your hand in the guarded towns anyway.
T-888:
Let's say 400 players online , there is no reliable way to determine even an approximate number of players using multi log , so system wouldn't work properly , like even if it would take place there would be still a problem like having infinite resources having no challenge obtaining them , because the number of players mining couldn't be compared and adjusted in any precise way of the servers amount of actual population , it would always work incorrect , false and soon become obsolete. Unless developers spend time calculating and researching , making periodic statistics to obtain the average number of actual players online witch would be very hard to achieve for the system to work at an optimal efficiency , not mentioning how and what the rate would be optimal to decrease or increase the rate of spawn resources , adjusting only that would not be easy.
It's not that simple , far from brilliant to be practical.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version