Other > General Game Discussion
OpenGL performance
Atom:
Post the performance reports on the OpenGL version of the client here, together with the OS and hardware you're running it on.
Alexandrite:
I don't like the way the characters are blurred... :-\
Ox-Skull:
This is screenshot is for comparison
1280x1024
XP sp3 -intel corei7 -geforce GTX 260 - 3gb ddr3
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And here's mine, the same openGL client, 05-Feb-2012 (lisac):
1024x768 windowed
Win7 x64 -Core2Duo -RadeonHD4800 -4GB DDR3
Haraldx:
Regular version: 40-60 FPS in highly crowded areas. Other than that, always stable 60.
OpenGL: 20-40 FPS in medium crowded areas. If no critters present stable 60.
System specs:
Windows XP SP3
Nvidia GeForce 8400GS 512mb
4gb RAM
3.0Ghz single core processor
Gob:
I don't like it either and I got a high end rig. The game runs slover if I turn on VSync and Multysampling . Maybe it needs some more optimisation ?
AMD Phenom II X6 Black 3.2 ghz
4 gb DDRM 3
Nvidia Geforce GTX 580 1 gb
Windows 7 Home Edition
Without VSYNC and Multysampling on I have 60 FPS and with it goes down to 40 or so.
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