Other > Suggestions

booby traps

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Dormak:
Is there an option to set up traps?
If not, I suggest a limited trap amount per map.
As for trap material , maybe would be good to obtain it from disabling traps from special encounters and such.

What do you guys think of this?

Wallace:
I still dunno why such traps cannot be taken after disarming as well as crafted and used somwhere else...

Well else than near grid area and doors and... (*several forms of exploits comes to mind*)

Okay i get it...
 But maybe on encounters or some maps it'd be viable?

spears:
I like the idea, the problem is that the actual use for these in the wastes is almost nil, so they would mainly be used for trolling or spamming in doorways during tc or something.

Dormak:

--- Quote from: spears on January 29, 2012, 12:52:46 PM ---I like the idea, the problem is that the actual use for these in the wastes is almost nil, so they would mainly be used for trolling or spamming in doorways during tc or something.

--- End quote ---

It can also be used at bases and tents. So basically it would take one demo expert to set off the traps. Also would be nice to put dynamite as a trap. But only limited number of traps per map or it will become a minefield.

toothpix:
Traps would be cool:) Maybe something like 1-2 traps max per character, the traps remain on the map as long as the character is on the map.

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