Molotovs and throwing knives require only 3 ST now. Heave Ho gives only +1 for throwing, but will add 3 hexes additional range (and it will go past weapons max range). Without heave ho perks you're looking at 16 hexes max range, after both you'll throw 22 hexes.My sneak/throw throws on 22 hexes. As far as I know, grenades require 4 ST to throw.I was able to squeeze out 180 throwing, 300 sneak, and approx 115 small guns.As far as silent death goes, it works fine with throwing weapons, but nowhere near as well as burst weapons.I've had 160 from knives, 180 from frag grenades, and a whopping 45 HP crit from molotovs (good for leveling, but thats it).I have not tested plasma grenades yet.Hope some of that helps
I went and double checked - some of that info was accurate based on wiki and other info, but not true in practice.I updated with correct (meaning I just verified it) info.I guess I didn't pay too much attention since I spent most of my time leveling, but knives/nades still are max 15 hex range even with 2 Heave Ho perks.
Any action or inaction in a position of power will always grant you enemies
nop, i have 4ST and 2xHeaveHo and i can throw knives and nades at 21hexes.It works this way:Every point of ST means 3 hexes more of range, until weapon max range (knifes 16hex, nades 15,hex i think)Then Heave Ho adds 1ST wich means +3hex, AFTER max range.If youre planning to make a thrower alt i suggest to use only 4ST, because 5ST will only give you +1hex for knives and nothing for nades (15hex for 4ST, 16hex max range for 5ST).