I think it is better to
raise this thread from the grave instead of directly throwing some Suggestion.
I understand that one of the main objectives in 3d development is to allow more customization for our characters. However, in FOnline everyones tends to use the bestestest gear and this means that, I bet, we will have lots of 3d guys running around with their heads covered by the same helmets.
I am not a Terraria player but a friend showed it to me the other day, and one feature looked a bit interesting: you seem to be able to wear one set of armor for the stats, and another set of armor for the looks. Now I wouldn't like FOnline 3d models to work exactly like that because it sounds more than uncomfortable in terms of CW and maybe even quite trollish
(heck, we already have bluesuits with lots of AC). But imho it would be interesting that armors gave you stats both for body *and* head, without the use of helmets. Instead of helmets, we could choose certain objects for our heads during character creation - they would not modify our stats, they'd be there just for aesthetics. Why not? I am thinking for example about the representation of some characters by Cryofluid, or recently Creep, etc. If we could "wear" gas masks, hats, goggles, sunglasses, hoods, even helmets (or no headgear) all the time just for the looks and without caring about items which we can lose anytime, I think we would have more possibilities in customization than if we were "forced" to use the best armors and helmets. Otherwise, I think, such headgear items would become marginal as people will concentrate on CA helmets.
Power armors could be an exception, and also in case it's not clear, armors would still change our body appearance so our enemy knows what we're wearing.