Other > Suggestions
Faction encounters are too big
merlin:
If I had a squad the size of the NCR Army in one random encounter I could seize control of everything on the map. They all have infiinite ammo, super health and crit nearly every shot. These guys could control this whole map. There should be no uncontrolled territory with an army this big galavanting around.
Swinglinered:
--- Quote from: merlin on January 21, 2012, 07:12:08 PM ---If I had a squad the size of the NCR Army in one random encounter I could seize control of everything on the map. They all have infiinite ammo, super health and crit nearly every shot. These guys could control this whole map. There should be no uncontrolled territory with an army this big galavanting around.
--- End quote ---
So much for realism.
They should at least be limited to using the ammo from their inventory, and have HP based on player equivalent levels.
(And skills, crits, etc. should also be "player legal".)
Solar:
They use the ammo from the inventory and encounter NPC skills, hp etc are generally much worse than players - to the point that they are really easy and need fixing.
This thread doesn't make much sense ;)
JovankaB:
It's not wasteland simulator. Realism is incompatible with Fallout lore.
Also realism is rarely playable if you try to adapt it in a RPG.
Although a FOnline server with realistic post-apocalyptic scenario
could be interesting... but it would have to be more like survival sim than MMO.
If you make mobs as weak as players, they will be in fact 2 times weaker
because they don't have player brain. Actually they are too weak now IMHO.
KruskDaMangled:
--- Quote from: JovankaB on January 22, 2012, 03:16:25 AM ---It's not wasteland simulator. Realism is incompatible with Fallout lore.
Also realism is rarely playable if you try to adapt it in a RPG.
Although a FOnline server with realistic post-apocalyptic scenario
could be interesting... but it would have to be more like survival sim than MMO.
If you make mobs as weak as players, they will be in fact 2 times weaker
because they don't have player brain. Actually they are too weak now IMHO.
--- End quote ---
Quite. You need some allowances for the fact that it's a game. And all the raw stats in the world don't make up for the fact that a real person is a thinking, scheming being, who can use a variety of intelligent tactics and generally power build his character like no tomorrow.
A poorly optimized build can't cope with NPCs, but even a moderately good one that's used intelligently can.
Navigation
[0] Message Index
[#] Next page
Go to full version