Other > News and Announcements
Changelog 21/01/12
avv:
--- Quote from: scypior on January 23, 2012, 01:47:02 pm ---Nukacola should work in the same way, unless there is some old script assigned (new machines are not the same, updated script, but entirely new, and some places can simply be not updated)...about which place specifically you're talking about?
--- End quote ---
I was just 5 minutes ago in themepark and making nuka was like in last obt. Use, fruit, then sec, then click the machine. I visited gordon's too and the process was the same old slow.
Bartosz:
--- Quote from: avv on January 23, 2012, 02:14:56 pm ---I was just 5 minutes ago in themepark and making nuka was like in last obt. Use, fruit, then sec, then click the machine. I visited gordon's too and the process was the same old slow.
--- End quote ---
Definitely bugs. Nuka cola, brewing still and rotgut still should all work in the same manner.
However, cigs crafting have not yet been reworked to work this way, should be changed some day.
OdijSuppi:
Can you fix this bug there you can get infinite Action Points? I think it has something to do with Nuka Cola/Nuka Cola Addiction/Chem Resistant...
I don't really know.
That is really anoying if someone kills you in 1 TB round, while shooting you 5 times in the head...
Reconite:
--- Quote from: OdijSuppi on January 23, 2012, 03:49:53 pm ---Can you fix this bug there you can get infinite Action Points? I think it has something to do with Nuka Cola/Nuka Cola Addiction/Chem Resistant...
I don't really know.
That is really anoying if someone kills you in 1 TB round, while shooting you 5 times in the head...
--- End quote ---
Actually I think that has something to do with entering an already existing turn-based battle. It happened to me when me and my friends were doing the Gun Runners mutant quest with the cave. I died and was brought back, but when we got back the guys in the cave were in a TB battle again and when I entered I had an infinite AP turn (it lasted the whole 30 seconds, no matter what I did my AP didn't get used up during this time).
Raien:
--- Quote from: Reconite on January 23, 2012, 06:28:07 pm ---Actually I think that has something to do with entering an already existing turn-based battle. It happened to me when me and my friends were doing the Gun Runners mutant quest with the cave. I died and was brought back, but when we got back the guys in the cave were in a TB battle again and when I entered I had an infinite AP turn (it lasted the whole 30 seconds, no matter what I did my AP didn't get used up during this time).
--- End quote ---
Same here. Sometimes when you enter random caves while there is battle in TB somebody (player) have unlimited number of action points. This is an old bug and I thought it was fixed some time ago.
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