It seems as though most complain about militia size/strength, I personally don't have a problem with it (as I don't participate in TC) but what is truly annoying is having someone with a 10mm pistol single shot you and then being murdered by the militia. I believe that it would be better if militia location/TC location was moved away from the main shops so people could still trade in unprotected towns without being "trolled". (Perfectly fine fighting 1-2 people in a shop)In the Den for example, the militia sitting next to slaver central and 2 merchants is just a huge pain in the ass with a single troll there, and a better location may be the outbuilding in the southwest.Redding, the doctor (partially), malmute and ascorti are all "defended" by the militia and thus shopping there is nearly pointless since at peak times almost all gangs have at least one troll sitting in the town.Yes, the wasteland is harsh but should it allow people to use militia to rape anybody that comes to trade in the town since the town would want people to trade in it?
My problem with milita was always one thing that it was made up from mercs or slaves added there wich resulted in unfitting critters in the milita pool. It would be more logical if milita would be made of the locals only so at Gecko only ghouls geared as the guards in the reactor, Broken Hills muties some ghouls and humans in gear of unity patrol, Den slavers and random bandits geared with their own default gear, Redding prospectors and some miners. Milita would get weak this way in many places however their number should be bigger to compensate the luck of better gears. And last milita should patrol around the town like visiting areas away from their main post as naossano posted.