Other > Closed suggestions

Player-driven NPC-based factions

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Surf:

--- Quote ---It's simple. If the faction leader notices an Enclave trooper fighting in a gangwar or chatting in the NCR, he gets banned from the faction and loses his stuff. Of course players could send him screenshots reporting abuse. It's almost foolproof. As far as karma goes - joining a faction is already modifying your karma, that shouldn't be hard to code.
--- End quote ---

Well, in the case of the enclave trooper it's easy - everyone recognizes the baddass armor. ;)
But it could be a bit hard for other factions.
But anyway, if all the things you wrote really work, this idea is really good. I believe devs planned a similiar thing.

Nice_Boat:

--- Quote from: Surf Solar on February 21, 2010, 09:21:43 pm ---Well, in the case of the enclave trooper it's easy - everyone recognizes the baddass armor. ;)
But it could be a bit hard for other factions.
But anyway, if all the things you wrote really work, this idea is really good. I believe devs planned a similiar thing.

--- End quote ---

Now that you mention it, perhaps the NCR police and other groups that use available equipment should just provide it themselves. That way any sort of abuse would be impossible aside from an occasional "police brutality" thing, which would spice it up if you ask me ;D

vedaras:
Solar in irc told us, that something is planned for npc factions in the future, so i guess we should wait till plans come true and then make suggestions :>

Nice_Boat:
I just hope that they don't get too "mechanical" and have some sort of pre-selected leadership.

Izual:

--- Quote from: Nice_Boat on February 21, 2010, 09:11:10 pm ---All it needs is [...] some really simple scripts and a few good men.
--- End quote ---

Unfortunately, we have none of those two things.

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