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Changelog 20/01/2012

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Hovinko:
Nooooooo no brotherhood of steel STEALING fix yet?

Nooooo more rockets and 5mm ammo in the game .. Noooooooo

ErnestGaskin:
Cant loot a dead brahmin now.

Not being able to pick up stuff from the ground at encs reported too on irc.

Wichura:

--- Quote from: Wipe on January 20, 2012, 01:53:46 am ---- Weapons and armours deterioration rates back to normal (were three times higher).
- Machines with chemical components are back in Waterworks and Toxic Cave.
--- End quote ---
* fap fap fap *

--- Quote from: Wipe on January 20, 2012, 01:53:46 am ---- Gunrunners facility entrance threshold lowered to a reputation of 500. It is still needed to gain a reputation of 1000 to be allowed to enter the facility, but the permission is revoked only if your reputation drops under 500.
- Various quest timeouts changed, including the Gunrunners Courier job, which now has a timeout of 1 hour instead of 4,5.

--- End quote ---
* even more fap *


--- Quote from: drun-new on January 20, 2012, 02:06:51 am ---goood changes and fixes .... but - what about bug with bases???? i think it was more important than noobic Junktown Scorpion quests or  Gecko Skinning working!!!!

--- End quote ---
Shut your dirty mouth impudent filthy worm.

drun-new:
after update i kill mobs with SMG and cant take their stuff ... wtf? ? ? ?

Zogra:
great job devs nice changes gratz!

Weapon and armor condition back to normal rates, hell ye it was about time tyvm!!!  ;D

please consider adding better respawn rate for companions or make a simple quest that gives reward a companion its very hard to get one and very easy to loose since they dont respwn so until companion respawning is fixed boost up the rates for them please.

Besides you guys add a new feature by adding fully customized companions and many chars get good natrued trait to take advantage of that new great and cool feature you guys added so please let us have some fun!

WE WANT MOAR COMPANIONS please :P

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