Other > Suggestions

(Interface) Annoyingly annoying blinking armor DR/DT in inventory window

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Tomowolf:
Agr33d in !oo%

Kelin:
Very good and simple idea. Blinking DR/DT is rather unreadable.

Wipe:

--- Quote from: JovankaB on January 19, 2012, 10:59:59 AM ---stuff

--- End quote ---

Other than that, i would tend more to allow customization of default inventory text, and include configurable time before switching between head and body armors. It's doable, but... but it's still a temporary solution and this have dangerous tendency to become permament in 2238, what is not good :P

It's not blinking what is a major problem here, but interface - yet i don't see any other that could be used. Most of user-made interfaces, even if works great for per-player solution (as you can choose interface depending on your game style, and there is always notepad.exe and ability to edit whatever you (don't) like), are unacceptable for use as default one. There is only few which follows Fallout style, but they still put same size limits as the one we're using currently, so that's a wrong track.

Before anyone reply with "then go and make one, lazy!" - this is unlikely to happen before GUI rework, on SDK level, will happen. There is many good suggestions across this board, that we would like to add (like one of wild FixBoy threads that show up since always), but still we're limited by client itself. Here we're not, suggestion is ok, even if it slightly focus on wrong thing and gives not-so-good solution (imho); it's timing what's bad here :]

Wallace:
Just make so that clicking on that screen will change stats between armor and helmet.

Plus each time it's opened it'd change to another than before (so newbs won't get lost at where to find the proper stats)

JovankaB:

--- Quote from: Wallace on January 19, 2012, 10:08:13 PM ---Just make so that clicking on that screen will change stats between armor and helmet.

Plus each time it's opened it'd change to another than before (so newbs won't get lost at where to find the proper stats)

--- End quote ---

That would be confusing as hell, you not always open inventory to look at DR/DT.
Every single time you would have to check whether it's helmet or armor and newbs wouldn't understand why it changes.
With your proposition it should always open on the last one you had opened OR always on body.

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