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TC system

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gr1m099:
I didn't know there was that topic? If that is the case then maybe we all agree it sucks and should suggest improvements?

Seriously though, can I say 1 fucking thing I don't like about the game and give a suggestion which I think would make the game more fun for other people without some troll telling me I'm burthurt or crying and whining for fuck sakes.

maszrum:

--- Quote ---But of course SoT doesn't want any changes I mean after all soldiers of thunderstorm written under your name makes me wonder as to why you defend it.
--- End quote ---

who said we dont want to change anything? we really want - check other topic about towncontrol/influence. im defending new concept of tc becuse on paper - is way more intresting then previous one, hah actually last system was the worst this far. im playing pvp 2,5 year and its my option - yes tc system form last season was worst then ever for pvp.


--- Quote ---And yes we get it you own all the towns you love it you're getting tons of loot from it and getting rich, but not everybody has it super easy and exploited the game to get everything in 1 day.
--- End quote ---

like in real life - make your life easier, simpler. you wont - its not my problem. why you calling this exploit?



--- Quote ---The time well come when you guys lose your towns and start losing fights when people work their way up playing the game normal without exploiting it with 15 people in the first 2 days of the wipe :)
--- End quote ---

fuck yeah.. its our dream! we really want to be kicked - that will motivate us for playing and be stronger and better then before. if we gonna loss battles - thats mean we are not good enough. again, why you calling it exploiting? i rather call is this - playing tc.


--- Quote ---Well also sure if you take an SoT town there is pvp, but this system is easily exploitable you could just hide characters and go afk anywhere in town for an entire day and get an ungodly amount of influence points and never enter the town again and make it impossible to take the town for others by boring them to tears having to stand in town for a long extensive periods of time. The issue is not PvP its the slow game mechanic which doesn't make it fun.
--- End quote ---
what a bullshit. if you really want to capture city you need to come with more then 6 players with metalarmors and smg's. come with more people with better equipment - im pretty sure you be able to capture city really fast. once you spend this hour by staying in some strategical place, you will be able to take city everyday. like hawks in den and cs in bh.. btw - 4 gangs was controling klamath yesterday, you dont need to have a lot influence there..


--- Quote ---I mean this new system isn't small casual faction friendly, which was nice about the TC last wipe it only took 15 minutes to take a town if you could defend, and small factions could stand a chance and at least take the town for a small time period, get a few rewards, if a faction in bigger number didn't show up to kill them in the process.

--- End quote ---
TC IS NOT FOR SMALL FACTIONS, NEVER WAS. TRY TO GET USE TO IT.

McBorn:
Before we can have all full levels on fight characters with good stuff and try to finally a normal TC with a good chance to winning, at the time you will have an unlimited source of money that you use to buy mercenaries (this thing has become), infinite PVE fights against supermutants.

Instead of Devs offer all players the same chance to start (freezing profit items from TC), instead of using exploits, they restrict money from each quest, to be game much more harder, meanwhile money from TC increasing. Money means control, big step foward in and saving time to another things and I dont talking about your swarm, which is impossible defeat.

Lets take example from BH, where you have a full militia from muties or that you can buy all from other players like blueprints, armors, weapons, because it saves time.

So dont be surprised why people are angry and flustrated, because currently TC is bad.

gr1m099:
We used combat armors sniper rifles, and only 1 guy with tier2 a laser rifle. Everything had high deterioration, was at least 75% deterioration maxed armor and weapons. I know how town control works and what builds work best for PvP. We didn't go to TC with Metal armors and SMGs and suggesting everybody to do so in my faction would be ludicrous.

Sure tc is easily done with a small number of people. This new system is easily done with 4-5 people all you have to do is scatter and hide and sit in the town afk for like 6-12 hours to take a town, no big faction needed. And once you have the town you can do the same thing to get an ugodly amount of TC points to make it take forever for other factions to take the town. That is If you are lucky some random guy doesn't go explore every inch of the town and kills the afks.

Oh I also forgot you SoT guys didn't show up until 6 hours later to slaughter 2 guys and 4 afks :) During those 6 hours all we did was shoot blue suits and random people and killed NPCs which is not fun. 6 hours for another major faction to show up is not exactly fun and exciting because there is no message only to the faction holding the town which I think its bugged as well.

I mean of course a big faction is going to thrive over the smaller ones take the towns, hold them majority of the times, I was just stating last session a small faction could take a town get rewards by only staying in it for 15 minutes (OLD TC SYSTEM) not 15 hours (NEW TC SYSTEM).

I guess if SoT hates the new system then great we agree nothing to argue about, but its kind of frustrating to say we are whiners and complainers when you sit on a pile of gold while while most are trying to work their way up slowly.

maszrum:
trust me - you can capture city in one hour, ok maybe a little bit longer, but once you spend one hour with full armed group - you will be able to take city over almost everyday.. do some math and check by yourself.

thats the reason why i dont understand this complaints.


btw. you are pvp player? ..

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