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TC system

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MeganFox:

--- Quote from: pti4ka on February 02, 2012, 03:25:16 PM ---I always crashed you on Hinkley in previous session but now I have more interesting action in real wasteland. So I get noobs playing on this Hinkley.

ps. You are really funny.  ;)

--- End quote ---

I let myself respond to your funny post ( but its my last one)
" I' m hero i pwning everybody I' m the best I' m russian I' m from SoT i pwn all n0obz on Hinkley but noone really knows me who I am and whats my nickname, also I'm interesting in spreading peace on whole wasteland and making roleplay "  ;D ;D ;D

pti4ka:

--- Quote from: MeganFox on February 02, 2012, 03:29:38 PM ---I let myself respond to your funny post ( but its my last one)
" I' m hero i pwning everybody I' m the best I' m russian I' m from SoT i pwn all n0obz on Hinkley but noone really knows me who I am and whats my nickname, also I'm interesting in spreading peace on whole wasteland and making roleplay "  ;D ;D ;D

--- End quote ---

Finally Nice butthurt, now you can go Hinkley and show you "power" to noobs there, goodbye...

Wichura:
What was the subject of discussion, again?

T-888:
There are few fixes i believe could light up the TC , the first one is some fixed limit let's say 60 ? Second is when gaining influence other teams has to loose much more influence as it is now + change how the influence interacts between factions , so in the end it wouldn't go sky high as well wouldn't take as much time to take control of the city so it's not some several hour waiting , even for smaller groups that would ease up things.

To describe this more precisely , 3 Factions with the highest influence A:60 , B:30 , C:15
If faction C gains 1 influence per minute , A looses influence at a ratio 1:2 , B looses influence at a ratio 1:1 , when C overcomes B then A starts loosing loosing influence at a ratio 1:1 and B witch now is in third place looses influence at a ratio of 1:4 until C gains the maximum , when C gains the maximum influence limit then all other teams looses influence at a ratio based on how many teams have influence in that city at all. So C gains 1 influence per minute in a city and the loss is divided based on the total amount of factions having some influence in the city at all , 9 factions in total so they all loose influence at a ratio 1:9 whenever C is gaining it.

Looks really fucked up ... or maybe not.

pti4ka:

--- Quote from: Wichura on February 02, 2012, 03:45:41 PM ---What was the subject of discussion, again?

--- End quote ---

We were talking about TC before...but now...hmm, no idea   Something like some guy watching how his gang crashing and now hate all (me, SoT, russians, TC etc)...

But looks like it stopped.

Anyway all clear with this TC and need to wait for update   ;)

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