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TC system

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T-888:
First thing we need limit , second thing ... ah come on we already know what this TC needs , now need to wait for devs to act.


--- Quote from: manero on February 01, 2012, 05:16:33 PM ---I heard we had to get at least 50 to take Gecko... I can't imagine how long we would have to stay in other towns like Broken Hills or Redding.

--- End quote ---

50 nope twice as more and even more than that :) Hawks took gecko by gaining influence in night when we sleep.

All this was already predicted.

pti4ka:
Need influence limit and correctly working militia...

Swarm:

--- Quote from: T-888 on February 01, 2012, 05:32:00 PM ---First thing we need limit , second thing ... ah come on we already know what this TC needs , now need to wait for devs to act.

--- End quote ---

They well "fix" this and give us a fun tc system soon... most likely never.

avv:
My experiences are about waiting too. We wait and influence crawls. Okay I get it we have to stay in to get the influence. It's better than standing 15 mins and then going to worldmap.

But we deserve some more than just the influence points for standing there. Like a set of drugs from the local bar or something. You know, a mini tc inside the actual tc. There's not really point to enter at all if you can't get the town in near future.

Swarm:
Most of the TC experience I had wasn't wait 15 minutes go world map it would be about around 5-10 minutes is when the enemies would show up to fight. Its still same deal now its gain influence go world map so we don't lose points when the bigger number faction comes in :)

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