fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • September 29, 2024, 06:29:54 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2]

Author Topic: Sneak at night only  (Read 1641 times)

Lordus

  • So long and THANKS for all the fish!
  • Offline
Re: Sneak at night only
« Reply #15 on: January 18, 2012, 08:20:25 am »

 Sneak is insane even now, why it should be boostem more?

 My regular trade/quest/crafter char with PE 6 is not able to notice and defend agaisnt sneaker. Why sneakers should be boosted? Everyone should have 10 PE with sharpshooter and walking like a crab.. turned back to walls?

 Give a regular chars a chance to not exists, but at least to defend in unguarded locations. 5 percent up, 10 percent down do not solve anything.
Logged
So long and THANKS for all the fish!
Re: Sneak at night only
« Reply #16 on: January 18, 2012, 10:25:12 am »

My regular trade/quest/crafter char with PE 6 is not able to notice and defend agaisnt sneaker. Why sneakers should be boosted? Everyone should have 10 PE with sharpshooter and walking like a crab.. turned back to walls?
True, it's almost impossible to detect a sneaker with PE 6. I liked the old system, even with not good perception you were able to see a sneaker at quite safe distance.
Logged

JovankaB

  • Guest
Re: Sneak at night only
« Reply #17 on: January 18, 2012, 12:14:58 pm »

Sneak is insane even now, why it should be boostem more?

If it was boost with cap at 300%, more "normal" characters could try sneaking (at night and with stealth boy).
Not that there is much use for it now.
Logged
Pages: 1 [2]
 

Page created in 1.164 seconds with 25 queries.