Hello =)
Sorry, everything for me worked smoothly. Do you have some kind of firewall? Maybe try using "Run as Admin" if you are in Vista? Sounds weird. And i got a small tutorial how to get Karpov model in newest sdk! =)
Here:
Tested SDK version 372/374
1. _defines.fos -> Line 5 -> Uncomment -> #define PLAYERS_3D
2. Client_main.fos -> Replaced with
Karpov Client_main.fos (only everything between Line from Karpovs file 1826="switch(armorPid)" to line 2497="#endif") (The lines to replace in SDK Client_main.fos are from 1807 to 2349) -> Removed line "case PID_MIRELURK_ARMOR:" (otherwise you will get error while starting server)
3. Copy current 3D client files from rapisody (or whatever is the name of that), everything from Trunk/Data folder into your mod client folder
4. Replaced Animations in Client\data\art\critters\_FOHuman.fo3d with the new system: Instead of "Anim A 1 %anim%_Idle.x Idle" -> "Anim Anim1Unarmed Anim2Idle %anim%_Idle.x Idle"
Here is my last lines in _FOHuman.fo3d (Use them if you want, just a warning that they are not completed)
5. Import and Export all animations (like male_Walk.X), export with settings: 24 FPS+Binary+Hierarchical Mesh+Matrix Keys (I used
fragmotion 1.1.6 for this)
This thanks to tutorials from Luther Blissett and Karpov work =)