1. Reward for selling a slave to Metzger/Vortis should still include the current amount of caps given, should give you the rope back and possibly a jet or something along those lines. (As it is now the reward for selling a slave is basically the same worth as the damn rope)
LOL I know, it is funny, but you can always just make the rope yourself, 1 fiber is 1 rope now so
. I agree though, but slave run like i mentioned in a different thread should still give you 'SOME" caps but split it by having jet as part of the reward.
2. This bit makes it harder but you should have to have 200ish rep with slavers to actually do the slave run as selling 2 slaves and being able to do it is kind of a joke
indeed.
3. If you choose to continue increasing your rep with slavers to a very high amount the slave run should become better. (Junkies, Tribals, Weak Caravan, Strong Caravan, some cities patrol, the amount given per captured one should be based on the type of slave captured during the slave run not be a base amount per person as I believe it is now)
Ehhhh... I'm iffy on this. Give some values for these. If you think it should still be random nonetheless with only chance to be better hell no.
4. If you choose to get your rep up to 500ish you have the option of getting a companion that can enslave one/two more NPCS than is currently allowed. (Two would be preferable as you can actually have a decent stock to sell to people.)
Don't normal companions already do that? I'm pretty sure but I can't prove it because slaves disappear..........
5. Slaver encounters stop attacking their own after a little time has passed.
Yes! Please!
6. Slavers protect their own in the Den if they are attacked first, but will not protect if you attacked someone first.
Yes, yes, yes, also, militia should automatically protect them. (if gang in control attacks the slaver, only slavers npcs should protect, militia should ignore. After-all, Metzger already has a crew there to control the town, he doesn't really need you, your just extra insurance. He'd care about his own more). But I think this could be exploited some way, scouting maybe?
7. Talked about before but some type of slave pen, possibly granted by Metzger/Vortis if your reputation exceeds 1000 with them that can hold 5 slaves in it at a time. (If you don't want to make a map (although a sexy one exists) simply have Metzger/Vortis with another dialogue option that allows you to deposit/withdraw slaves exactly how you sell them)
either way would be nice, and you could grab from from vortis or vault city. ( I KNOW, unrealistic as fuck but still... you could put it as description of slave and he simply gives you one similar. still same slave but ingame it is thought as a different but similar slave?)
Also, after each slave run is completed it only takes away a "SET AMOUNT" instead of automatically taking it down to 150. so continually gaining reputation is viable without having to totally ditch slave runs.
Each slave run = -50 reputation with slavers guild?
AND FIX THE SLAVE/BRAHMIN DISAPPEAR ACT PRETTY PLEASE??!!!