fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 23, 2024, 12:23:23 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Radiation effects  (Read 951 times)

Radiation effects
« on: January 17, 2012, 01:08:50 pm »

Suggestions about Glow Scavengers:
- like Centaurs he should get the players radiated when he hits
- he should GLOW like when player is holding a flare in his hand

The players should also glow depending on their radiation levels.
Logged

Johnnybravo

  • Hey there!
  • Offline
Re: Radiation effects
« Reply #1 on: January 17, 2012, 01:13:23 pm »

The players should also glow depending on their radiation levels.
Why? It does not make much sense.
EDIT: Not just it is not realistic, but it also kills something of Fallout. Think this - radiation effects as in real life, are working slow and silently in Fallout. You don't see any glow or whatever, you just notice the effects it has on your health.
Instead of running around Shady Sands and yelling "trololol IMAHGLOWING!!!" you should beg for mercy - either in form of RadAway or perhaps 10mm of lead.
« Last Edit: January 17, 2012, 01:16:59 pm by Johnnybravo »
Logged
"What is this, I don't even"
"This is your forum."
Pages: [1]
 

Page created in 0.114 seconds with 22 queries.