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Author Topic: Changelog 16/01/2012  (Read 14753 times)

Glave

  • Trolling de geso~
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Re: Changelog 16/01/2012
« Reply #15 on: January 16, 2012, 10:45:05 am »

Are Outposts working now?
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Re: Changelog 16/01/2012
« Reply #16 on: January 16, 2012, 10:51:18 am »

Any luck on that weapon handling fix for EW?
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Re: Changelog 16/01/2012
« Reply #17 on: January 16, 2012, 11:36:34 am »

thx God crafting SECs is warking again like it should. Iam loging on lockiper to check lockers:D
« Last Edit: January 16, 2012, 11:38:44 am by sowol »
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Re: Changelog 16/01/2012
« Reply #18 on: January 16, 2012, 11:39:48 am »

- Base contruction site script assigning - this can help with site visibility issues (only for new
Now it's <lexem not found> in hideout settings. Nothing else.

- Duplicating bases when finishing construction site (check this one).
What to do with already duplicated bases on which terminals are inactive?
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Lexx

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Re: Changelog 16/01/2012
« Reply #19 on: January 16, 2012, 11:44:57 am »

please fix the cathedral quest with the locked door and the citters that are behind it ^^

What is there to fix?
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Re: Changelog 16/01/2012
« Reply #20 on: January 16, 2012, 11:50:28 am »

Please fix weapon handling for energy weapons.
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chaoticz

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Re: Changelog 16/01/2012
« Reply #21 on: January 16, 2012, 11:50:52 am »

« Last Edit: January 16, 2012, 11:54:02 am by chaoticz »
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Re: Changelog 16/01/2012
« Reply #22 on: January 16, 2012, 01:29:10 pm »

Yea banks aren't fixed. But it doesn't matter because..

I still can't hear music! This doesn't feel like Fallout without it!!
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My character name is Pugilist

Shangalar

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Re: Changelog 16/01/2012
« Reply #23 on: January 16, 2012, 01:39:16 pm »

Music isnt included within the game files. You must add it youself.

maszrum

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Re: Changelog 16/01/2012
« Reply #24 on: January 16, 2012, 01:45:47 pm »

militia is still disappears after server restert.
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Re: Changelog 16/01/2012
« Reply #25 on: January 16, 2012, 01:50:19 pm »

Music isnt included within the game files. You must add it youself.

I know that. But the wipe update broke it. I have the music files in data/sound/music folder.
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Kharaam

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Re: Changelog 16/01/2012
« Reply #26 on: January 16, 2012, 02:10:24 pm »

When will you fix the AC cap? It is still 90.
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Blubber we miss You!!!
Re: Changelog 16/01/2012
« Reply #27 on: January 16, 2012, 02:24:25 pm »

When will you fix the AC cap? It is still 90.
It's already fixed pretty well on 90.
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Re: Changelog 16/01/2012
« Reply #28 on: January 16, 2012, 02:55:06 pm »

I heard  that there wont be Wepon Handing for Energy, even if it will be, on the done build it shoudnt work.

Tomowolf

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Re: Changelog 16/01/2012
« Reply #29 on: January 16, 2012, 03:13:11 pm »

Plez fix crafting recpies :]

.45 grease gun ammo, 2x gunpowder - isnt it too small ammount for such good 1hex bursting weapon?
100x advanced super burn mix on level 2 big gun profession - but for what? we cannot make better fuel w/o blueprints, so add whole ammo or delete both and make blueprints.
For now this only,
And make something with those no guns at level two of profession BG, plez
Also recheck armorer :P.
« Last Edit: January 16, 2012, 03:33:57 pm by Tomowolf »
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