Other > General Game Discussion
Quiting game forever cause was killed for no reason numerous times
Tomowolf:
--- Quote from: cortez72 on January 15, 2012, 08:23:08 PM ---A few minutes ago, some jerk named Sobolan killed me when I was picking up some junk in Boneyard. He killed me and then walk avay taking nothing. I just started my game with my new caracter and I only have few worthless things with me. This is maybe my 14-15 try of this game and after numerous loses of my life I'll quit forever. I was thinking this should be a god game, because I love Fallout games. But there are freaks thinking killing newbies is fun. Actually, they are scared that new players will be too much challenging for them if gain few levels. They don't giving us newones a chance to play normal game. It should be some free time for new players not to be killed or not be able to kill others till level 2-3. This way game sucks.
--- End quote ---
Wait what?
This game don't suck, its a wasteland not themepark, If you didn't watch Mad Max or any post-apo movie, and think that this game will be player friendly youre wrong, I dont really care if you exit or not, but people like you arent need there, we got enough of whiners now, and guys which were killed should learn to run or to grap a gun and kill enemy.
Your problem, wasteland is harsh not tamagochi.
Surf:
--- Quote from: Tomowolf on January 15, 2012, 10:12:30 PM ---Wait what?
This game don't suck, its a wasteland not themepark, If you didn't watch Mad Max or any post-apo movie, and think that this game will be player friendly youre wrong, I dont really care if you exit or not, but people like you arent need there, we got enough of whiners now, and guys which were killed should learn to run or to grap a gun and kill enemy.
Your problem, wasteland is harsh not tamagochi.
--- End quote ---
This nonsense gets thrown around pretty often around here.
People ganging up in a encounters where you die the instant your map loads has nothing to do with being "harsh" - it's a crappy game mechanism with no chance to fight back. A player getting shot by a much higher level guy in the middle of the desert while he collects wood etc. has nothing to do with being harsh - it's one click for the high level guy, a "lulz" for him while the victim could not defend himself in anyway.There is a difference between "being stupid" for a low level player who just started the game and runs into potentially dangerous areas over and over without learning, and a player who is just unlucky and gets thrown into situations where he can't defend at all. Cool and fair for a game, huh? So cut this "harsh" bullshit, it makes you look pretty retarded.
Tomowolf:
--- Quote from: Surf on January 15, 2012, 10:21:49 PM ---This nonsense gets thrown around pretty often around here.
People ganging up in a encounters where you die the instant your map loads has nothing to do with being "harsh" - it's a crappy game mechanism with no chance to fight back. A player getting shot by a much higher level guy in the middle of the desert while he collects wood etc. has nothing to do with being harsh - it's one click for the high level guy, a "lulz" for him while the victim could not defend himself in anyway.There is a difference between "being stupid" for a low level player who just started the game and runs into potentially dangerous areas over and over without learning, and a player who is just unlucky and gets thrown into situations where he can't defend at all. Cool and fair for a game, huh? So cut this "harsh" bullshit, it makes you look pretty retarded.
--- End quote ---
Where some PK could know that he is newbie?
First create system which will help newbies, then critic my post, player getting shot by some other guy in middle of desert could be random... 14 times... and it is called randomism in this game, one time you get nice items, second you got killed much times.
If there would be some tutorial system telling that player can be killed anywhere and by anyone then I could agree with your post.
We all started from cratch, been killed many times, and I don't throw stereotype of "Wasteland is harsh, bro" but just telling that its hard game still not balance because in beta. Also for example if there is player that plays long, and got pack of mercs whom help him making traps for newbies - is it fair? Does it need nerf or what? No, because he earned that stuff, maybe by killing other newbies while he was noob too, and he became stronger, every player need to learn to run or shoot as said. Don't even try to tell me that its "stupid", ask Sir Hubertus how much woodsman newbies he killed, and tell him its stupid, for him its fun, for newbie its ragequit.
So please get off my post.
And one more thing http://fodev.net/forum/index.php?topic=18977.0 why not impleneted not so yet? It could save lot of newbies...
pistacja:
Fonline is like BDSM. You like it or you can't take it.
Sometimes you're the sub, sometimes you're the dom, and 'quit' is the safe-word no shame in using it.
Surf:
If you get instakilled in a random encounter (other player moved in) this has nothing to do with a "hard game". For the game to be "hard", there first must be a chance that you actually can fight back.
It's the same if I would login to my GM account, roam the desert randomly and shoot players in random encounters 4 the lolz. Sounds pretty fair huh? Or will you complain that you got killed without a chance to defend then? Following your logic, this should be completely ok because the Wasteland is harsh and there are always people stronger than you!11 Right?
--- Quote ---Also for example if there is player that plays long, and got pack of mercs whom help him making traps for newbies - is it fair?
--- End quote ---
Seeing how those Mercs still have superhuman reflexes and can shoot things on sight this is far from being "fair". Again, dieing because of bad odds with no chance of defending has no reason to stay in a game, no matter if it's about "the wasteland" or not - there is no difficulty involved. If someone "earned" these mercs by whichever means it does not grant him the right to exploit the game and kill people in situations where they (given gameplay mechanics, loading times etc) can not defend themselves.
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