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Quiting game forever cause was killed for no reason numerous times

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Surf:

--- Quote from: Johnnybravo on January 15, 2012, 11:43:10 PM ---Like stop playing (OP) or moving on world-map. Brilliant idea!

--- End quote ---

Exactly.

Floodnik:
It is revelant, Surf.
Many people who play there want a brutal game, where they can kill. For fun.
It's them who make this game so brutal and harsh - because it lets them do it.
If FOnline changed into Hello Kitty Online and wouldn't let people kill eachother then they would find themselves another such game.

I know it isn't fun for you, but not all people have similiar opinion about "fun in video game design". For them a fun game is when you can murder other avatars and break the game for other players.
You think you are right? Your opinion is more true than their? It's not. It's just different.

Daedalus:
I'm going to go ahead and represent my faction, GN13 right now.

This is why we're against Player Killing because when you're trying to grow a player base, killing blue suits that are mining or just trying to get started is the stupidest fucking thing you could ever possibly do. I'm not telling you how to play your game, we aren't here to do that, but when you kill new players for absolutely no reason then you're a straight out dick. When you repeatedly show new players no mercy for 30 seconds of satisfaction, then there is a high probability that those players will leave the game and take their donation money with them.

And let me tell you what Player Killing is in comparison with PvP. Player killing is a meaningless dishonorable killing, usually of a blue suit who is working his ass off mining. PvP is a fair fight where at least the other player stands a chance.

I'm not going to tell anyone how to play their game, but consider that there is no reason to go around an PK, especially when you LOSE profit from doing it. If you just killed a new player, you just wasted a burst, or a rocket, and you hurt the game.

None:
It's not about gameplay mechanics, people from their beginin having fun on others people expense. That's how the real world works, why do you think that there are so many "bad/evil" people out there doing bad things to others? Becouse they wanna be "bad"? Ofcourse not, becouse they are having their share/fun from it. C'mon dont be naive, they know that they are hurting someone and they know what the pri(c/z)e is.

Surf:

--- Quote from: Floodnik on January 16, 2012, 12:06:56 AM ---It is revelant, Surf.
Many people who play there want a brutal game, where they can kill. For fun.
It's them who make this game so brutal and harsh - because it lets them do it.
If FOnline changed into Hello Kitty Online and wouldn't let people kill eachother then they would find themselves another such game.

I know it isn't fun for you, but not all people have similiar opinion about "fun in video game design". For them a fun game is when you can murder other avatars and break the game for other players.
You think you are right? Your opinion is more true than their? It's not. It's just different.

--- End quote ---

It is not relevant at all if some losers take their daily sadistic dose of killing someone by exploit/crappy game mechanic without the victim being able to defend because such activites have nothing to do with gaming and thus will get gradually tweaked/altered. No one cares if some poor sod whines because he now cannot fulfill his powerfantasies on defenseless people anymore. Killing people is fine as long as everyone partaking is actively involved in it, qualifying it as a game. If not, something is fundamentally wrong with the game and will be fixed.

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