Other > Suggestions
Throwing grenades over obstacles
Elmehdi:
I don't know if it requires an engine modification or not, but I think that throwing grenades over the obstacles like walls, small buildings, etc. would make a lot of sense. This way "Throwing" would make a valuable additional skill for any combat-oriented character.
Of course it would require the ability to throw/shot directly to the ground (without having to aim at the target, since it's not visible behind obstacles), just like in F:Tactics, which may (or may not) be difficult to implement, but it's logical.
That's my little suggestion ;).
Thanks for reading.
Nice_Boat:
I'd rather have Fallout: Tactics based forced fire mode - ctrl+click makes your character fire targeting a specific hex, whether it's occupied or not. Suppressive fire, anyone? ;D
Lil Jesus:
--- Quote from: Nice_Boat on February 20, 2010, 06:27:52 pm ---I'd rather have Fallout: Tactics based forced fire mode - ctrl+click makes your character fire targeting a specific hex, whether it's occupied or not. Suppressive fire, anyone? ;D
--- End quote ---
oh yea that was nice feature.
DarXiDe:
--- Quote from: Lil Jesus on February 20, 2010, 10:15:29 pm ---oh yea that was nice feature.
--- End quote ---
well yes, but if you remember, it was so buggy that many times i could shoot through the walls with a rocket launcher and grenades could be thrown inside houses without a window or any hole...
if this bug is possible to avoid, then im supporting this idea
avv:
--- Quote from: DarXiDe on February 21, 2010, 08:40:25 am ---well yes, but if you remember, it was so buggy that many times i could shoot through the walls with a rocket launcher and grenades could be thrown inside houses without a window or any hole...
--- End quote ---
Or the grenade hit the wall instead of flying over it and blasted you to bits.
Navigation
[0] Message Index
[#] Next page
Go to full version