Other > Suggestions
Make character stop when walking into trap
GroeneAppel:
--- Quote from: subcor on January 14, 2012, 03:21:02 PM ---Or maybe this could be implemented in Light Step perk.
--- End quote ---
Better to have it in general anyway. it makes no sense for anyone to keep running after running into a landmine. Either way it was in the game so it might be in here aswell.
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