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Silent Death bursters

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T-888:
Can't see sneaks , motion sensor or 11 PE my ass. That's kinda stupid , i liked how it was before if you had a high perception character you had a good chance of finding them , now a guy runs by my face at 15 hexes and i don't see shit so it means characters with 6-7 PE will be completely blind. Really like this silent death , but on the other hand sneak buff is retarded.

Solar wanted to make sneak useful at lower skillpoints now near maximum is just god and people still almost max sneak is it capped at 300 or not it's still really good to have max , you just don't have to rely on some stealth boys or cover or anything if maxed out.

I told solar this in CBT on IRC , he just made sneak pretty much twice as good as it was before and i'm talking about facing modifiers.

avv:
T-888 remember that bgs no longer need high luck so they spend their points in PE instead. If doubbleburst bg can spot sneaks easily, that sneak is goner.
I very much liked in last obt how you couldn't defeat bgs easily with sneak but they couldn't see you. You could defeat snipers easier but they could easily see you. That was good balance in my opinion. I think it should be returned somehow. Maybe the top levels of PE should give more sneak detection, you know PE 9 and 10 could give like two times more sneak detection than values under it.

Yeh sneaking is easier with lower skillpoints which is good but what's not good is that you're truly invisible with 300 sneak.

Another thing is risking: sneak 300 is free invisiblity yet motion sensor runs on batteries.
I think sneaks should have their own armor and bluesuit sneaking should be penaltized. It's a damn bluesuit, not a ghillie.

Make a sneak-suit:
Crafted with combat leather + hq electronic parts + stealth boy. Deteriorates over time when worn, repaired with mfc or SEC.

Some suggestions:
Frontal default sneak detection could be raised like 10 hex for everyone. So that no matter your PE, you will always see them from at least 10 hex in front.

Eraus:

--- Quote from: avv on January 15, 2012, 01:55:21 PM ---

Make a sneak-suit:
Crafted with combat leather + hq electronic parts + stealth boy.



--- End quote ---

Like your idea very much, because there is no logic when I cant see running sneaker in plain desert in front of me and this will make sneakers to spend some time or caps to get equipment before sharking.

Reiniat:
This remembers me pretty much to Bad Company 2, when M60 was nerfed because it was obvious OP from the begin (like SD Bursters) but the G3 had the same statistics with lower magazine (20) and they never did anything against that because "its only useful to kill one player, then you have to reload and youre fucked up" i was god like in that game (2.6 K:D ratio) because i always made pin point shoting at more of 50m and no aim trolling at less of 50m, shit i could even turn against my oponent while getting shoted from the back and kill him.
Same way SD Bursters are OP, and it doesnt mean that they are unkilleable, but they have unfair advantages. Just nerfem now, it is not a testing feature its a genocide.

Kelin:
When I make my sniper build, enemy psychotoughness stonewall bonehead 290 hp tanks will have unfair advantages. With my low hp sniper I won't be able to kill any of them (which I could in pre-wipe) and it is a known fact from the beginning. If anything is OP in this era then BG tanks are, but I don't complain and shout nerf nerf nerf like you do. Let's give it a chance maybe someone will develop a technique to defeat them easily even 1 vs. 1 during the time, who knows.

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