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Silent Death bursters

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Wallace:
Please tell me that was a joke...

Floodnik:

--- Quote from: Sarakin on January 17, 2012, 07:01:17 PM ---Having 100% armor bypassing

--- End quote ---
There's no 100% armor bypassing even using Silent Death. Stop telling lies.
Maybe I should make some screens with my SD bursts and compare them to some BG bursts(non crits) and put them there.

T-888:

--- Quote from: Solar on January 17, 2012, 08:23:59 PM ---Sounds like you have really low luck

--- End quote ---

Why bypasses are related to luck anyway ? I always had this feeling that it's related to ammo type as it makes more sense , but was never sure.

Player attacking me was able to bypass my high tech combat armor with the one of the most cheapest weapons ever , grease gun with some very simple bullets that aren't any armor piercing ones because i wasn't lucky enough.

ehhh ... still it means players with low luck who are some SG bursters / BG etc. won't be able to survive silent death attacks because they will get bypassed all the time and high luck characters will die to normal critical bursts as well only because they lack the raw toughness and beef that 1 luck characters usually have to survive them. It's just i have been critically bursted with SD few times on my sniper , close to impossible to survive them , as well heard that the most toughest tanks fall to bypasses. So .... oh yeah wait till these SD bursters will start to use p90 , then real hell will unleash , these all now are 10mm and grease smg's :)

Stupid feature , needs readjustment.

Crazy:

--- Quote from: Solar on January 17, 2012, 10:55:11 PM ---At least we have found why det went crazy (it didn't actually change on the wipe, which made all the complaints surprising). :)

--- End quote ---
Mmmh, not really, even when you don't die it deteriorate way too fast, but when dying from crit burst it's just awful. Anyway a bypass burst will always be too powerful I think. OS on a full HP tank is just nothing fun.

Solar:
It makes no sense for anything else either. You don't use Pe to prevernt bypasses, you don't Endure past bypasses, etc.

It is the counter point to getting lucky for a critical hit, you get lucky (or infact unlucky) that bullets found a weak spot. There needed to be something to test for bypasses, else it's very restricted.

Uncalled relies on luck more than anything else, which means it is generally only a problem with SD bursting (which was not a factor when I was designing the perks or the new table, because SD working with bursts is/was a bug).

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