Other > News and Announcements
Changelog 13/01/2012
Solar:
--- Quote from: -Griswold- on January 13, 2012, 07:15:54 pm ---great update indeed. And thx for bringing back TB.
However.. why did u change Small Energy Cells from 2 Alloys or 6 Electronics to 2 High Q. Alloys and 6 Electronics ?
Since High Q. are alot more difficult to get as a lowbie Energy dude... :o
--- End quote ---
Hm? Has this actually happened?
GroeneAppel:
--- Quote from: -Griswold- on January 13, 2012, 07:15:54 pm ---great update indeed. And thx for bringing back TB.
However.. why did u change Small Energy Cells from 2 Alloys or 6 Electronics to 2 High Q. Alloys and 6 Electronics ?
Since High Q. are alot more difficult to get as a lowbie Energy dude... :o
--- End quote ---
I'm sure that that is a bug. I mean. isn't MFC like easier to make than that?
Anyway is the weapon handling bug going to be fixed next update?
Also is there any chance that broken computers will have more electronic parts? or atleast regen them faster? 5 parts per computer isnt exactly allot.
Solar:
It looks like someone tried to fix the "or" to be "and" and accidentally made them Alloy2. Put them back to normal Alloy now - wait for update.
Wallace:
I'd be grateful for fixing stills too (and upgrading them to be able to make rotgut in less bothersome way)
After construction sites will be fix that is 8)
avv:
So how do those banks exactly work?
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