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Changelog 13/01/2012

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Atom:
FIXES:
- Fixed dialogue for Boyce in Junktown.
- Changed respawn timers of critters in a few quest locations.
- Throwing grenades on hex initiates the combat timeout and reduces the number of grenades.
- NCR's spawn killing train should be gone for real now.
- High Traps skill now makes traps more visible instead of less visible.
- Fixed requirements for the Treasure Hunter support perk.
- Maybe TB.
- Minor fixes.

FEATURES:
- Buyable mining location features a normal workbench.

CHANGES (WIP):
- (forgotten in postwipe changelog) Bank interest rates are now tied to bank's actual wealth. Changed the flow of money between the banks and the global pool.

Dr. Parchir:
so companion respawn still bugged ?  :-[

runboy93:
Does critter respawn work with scorpion quest at Junktown?
If I'm started quest and killed all scorpions can I still finish it?

Nexxos:

--- Quote from: runboy93 on January 13, 2012, 11:24:22 am ---Does critter respawn work with scorpion quest at Junktown?
If I'm started quest and killed all scorpions can I still finish it?

--- End quote ---


Should work, as stated. It is a quest location anyways.

ErnestGaskin:
not sure if its by this update, but desert stalker seem to be big as half of the map.

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