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Old Quests - New Mechanics?
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Topic: Old Quests - New Mechanics? (Read 861 times)
Ymeogamaouas
Old Quests - New Mechanics?
«
on:
January 29, 2012, 12:56:49 pm »
Hello
So I have been running around to complete the various quests... mostly cause since I am soloing I enjoy this aspect of the game...
But I am now in Adytum trying to do the quest for the girl that teaches you how to salvage stuff and realised that when she tells you "good, now go and make 2 of these guns" you cant really!!!!
In the pre-wipe game a 10mm gun was basically 3 junk and 2 woods (I think?) thus with the 6 junk and 2 wood you had for her you could make what she wanted.
Now 10mm guns have a huge requirement... as such the reward of the quest is worthless (250xp and 50 bullets) and it doesnt "teach" how to make that gun anyway!
Not sure if I should post this as a bug since its more of a design thing ...
Logged
Strength through unity,
unity through Faith.
Marko
Treeman say map unsafe.
Re: Old Quests - New Mechanics?
«
Reply #1 on:
January 29, 2012, 04:09:32 pm »
It needs to be updated is all. If you look at the new requirements for those pistols, and get the other items, you can make them and complete that quest today. That NPC girl was apparently not informed about wipe.
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Be patient with me. I'm from the USA so my English isn't very good.
Wallace
"Not a bug. It's a feature"
Re: Old Quests - New Mechanics?
«
Reply #2 on:
January 29, 2012, 08:43:59 pm »
Today in a quest received from Klamath (tanker looting) i've aquired 2 guns...
It wouldn;t be anything odd about those if only one wasn't "a little broken" and the other "pretty broken" xD
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craft, Craft, CRAFT!
(armors)
sometimes
repair
dismantle stuff
Roleplay!
...and most of all; DEATH TO NERFING!!!
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Old Quests - New Mechanics?