Other > Suggestions
Damage-based combat experience sharing
Sius:
--- Quote from: Misiolap on February 18, 2010, 05:33:07 pm ---Good idea, the only problem i see is with XP diminishing, since you can make like 90% of damage, to critter and let it be killed by some other player or a mercenary - he gets the kill so your XP doesn't dimish - possible exploits. When the kill would be scored to player who does most of the damage there's still way to exploit this by carefully watching critter hp.
--- End quote ---
XP diminishing is currently off and I hope it will remain that way forever. Level + dmg based exp gaining is the way to go.
kraskish:
Half of the people dont understand the main idea in this topic.
I support it.
DEVS: Unless it hard to implement, THIS IS THE ANSWER FOR XP DIMNISHING, COMBAT AlTS wouldnt get so powerful as well as it would MAKE THE GAME LONGER, BIT MORE DIFFICULT (read: EQUAL) when you think of solo vs gang lvling
Cokomantis:
i totally support this suggestion.
plus, it would be a bit better if you only get xp when you and the thing you damaged (target) is on the same map. hmm but there ara big maps like cities... then if it's not too hard, maybe a "zone" switch could make this a bit more fair. (ie. "zone" is a circle with 3 meter radius. the center of the this zone-circle would be the target obviously.)
you have to be in that target's "zone" when it dies, to get your share of xp from that target.
how's that?
kraskish:
--- Quote from: Cokomantis on May 24, 2010, 09:31:02 pm ---i totally support this suggestion.
plus, it would be a bit better if you only get xp when you and the thing you damaged (target) is on the same map. hmm but there ara big maps like cities... then if it's not too hard, maybe a "zone" switch could make this a bit more fair. (ie. "zone" is a circle with 3 meter radius. the center of the this zone-circle would be the target obviously.)
you have to be in that target's "zone" when it dies, to get your share of xp from that target.
how's that?
--- End quote ---
youre kidding? what about sniper with 50 range? he should go and backstab the victim ? lol
Cokomantis:
3 was just a random number. maybe it can be the highest range possible in this game. (with all the range increasing bonusses, stats, skills, weapon etc...)
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