Other > Closed suggestions

XL-70E3 is almost useless

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Frozen Mind:
Requirements to construct XL-70 are really too high. 7 alloys, high cool down and here you have the rifle that is mostly overpriced.

AK-112 expanded has larger magazine (40 rounds), so you can burst many times. (Normal version has 24 rounds in a mag)

FN-Fal has short range and uses R-A-R-E ammunition. 20 rounds and it's mostly not economical to use that weapon (because of ammo).

XL-70 has... 20 rounds in a mag. Burst eats 8. Two bursts and reload. Have anyone seen a person using that weapon? Huh? It should be high class assault rifle. So there are 3 ways to change present situation:

1. Lower requirements to construction - still only odd guys will try to use that.
2. Make that weapon more accurate. Maybe change weap. damage mod. (I don't know mechanic) or add perk/s.
3. Enlarge magazine or add expanded version. Eventually make bursts of 10 or 12 rounds.

gordulan:
i would actually suggest that the xl7 ought to have at least 32 bullets in a mag and be upgradeable to 60 bullets in a mag, after all 5mm ammo is normally tiny...

Attero:
http://www.fo2238.fodev.net/wiki/M60
roll eyes weak , rare ammo and expensive like f-k

Solar:
Yes, AR as a whole need a boost and the XL70 needs one in particular. These things must wait until Atom is fully back with us, but will be sorted then.

Florek:
30 in mag and 10/15 burst? :] 30 is standard ammo cap. for most of guns.

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