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Author Topic: Big Guns build  (Read 2806 times)

Big Guns build
« on: February 19, 2010, 01:51:13 am »

Hi guys,

I want to make a combat only Big gunner, and i need advices about the build.

I already made this, but i'm sure it could be improved =P :

Chars:

ST : 7
PE : 7
EN : 7
CH : 1
IN : 8
AG : 10
LK : 1

Traits:

- Small Frame
- Fast Shot

Tagged skills :
- Big guns
- First aid
- Doctor

Thanks !
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solid snake

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Re: Big Guns build
« Reply #1 on: February 19, 2010, 02:04:49 am »

Hi guys,

I want to make a combat only Big gunner, and i need advices about the build.

I already made this, but i'm sure it could be improved =P :

Chars:

ST : 7
PE : 7
EN : 7
CH : 1
IN : 8
AG : 10
LK : 1

Traits:

- Small Frame
- Fast Shot

Tagged skills :
- Big guns
- First aid
- Doctor

Thanks !

are you going to PVP?
you might want 6 LK to get bonus ranged damage(2). makes each bullet do +2 damage. unless you want to stick with a rocket launcher.
you always want even EN. http://www.fo2238.fodev.net/wiki/Hit_Points
i'd tag outdoors instead of doctor imo. i myself enjoy avoiding encounters.. doc is good to heal broken arms and being blinded. but in PVP, people tend to aim at eyes because of the critical chance involved. being blinded should have no big deal if your BG% is high..
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Crazy

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Re: Big Guns build
« Reply #2 on: February 19, 2010, 02:05:46 am »

Always fair number for endurance (and agility but it's ok here)
Almost all interesting perks for PvP chars require 6 Luck.
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solid snake

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Re: Big Guns build
« Reply #3 on: February 19, 2010, 02:09:35 am »

Always fair number for endurance (and agility but it's ok here)
Almost all interesting perks for PvP chars require 6 Luck.

yeah, i hear toughness (6LK) is good for BG characters.
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