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Perks

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Crazy:

--- Quote from: MeganFox on January 19, 2012, 05:05:37 am ---I also would like to ask about idea of AC perks how they work against enemy shooting you with avenger? I hope it doesnt make someone unhittable or only 1 bullet hit the target when full AC guy is in run mode...
--- End quote ---

Well, depends on your final ToHit really, shooting a high AC char running is just like shooting when you don't have yet enough skill. If you have 5-9% ToHit all your bullets will most likely miss.


--- Quote ---Few more questions:
- What about STR char. modifier? Is it still -20% to gun skill if I got 6str and gun require 7str ?
--- End quote ---

Yes AFAIK. Don't forget it add a small chance of crit miss too.


--- Quote ---- How about critics for BG's now ? With that all anti critic perks and 3x toughness is it any chance to make a good critic shoot?
--- End quote ---

Yes.


--- Quote ---- Stonewall : Is it about END amount of skills or now about STR ?
  "Generic requirements: Level at least 9,  Strength at least 6 " so more STR -> less chance for KO's ?

--- End quote ---
Stonewall effectiveness is still guided by endurance.



I have no idea if spray and pray is bugged.
But could a dev answer my previous questions?

Solar:
S&P should only work on bursts, so not targetted. Should have En requirements too, just not added yet

mojuk:

--- Quote from: Solar on January 19, 2012, 01:51:48 pm ---S&P should only work on bursts, so not targetted. Should have En requirements too, just not added yet

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Only bursts? How about single but not aimed shoots or shooting a single bullet already counts as aiming? And how about rockets?

Vandal:
How does this work? You can learn support perk instead of a normal perk or you can learn support perks beside normal ones?

Enzotainment:

--- Quote from: Vandal on January 21, 2012, 04:15:46 pm ---How does this work? You can learn support perk instead of a normal perk or you can learn support perks beside normal ones?

--- End quote ---

Beside normal ones :) thank the gods/devs

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