Other > Winter 2011/2012
Exploitable glitch - seeing "yellow dot" of Your car after death
Eternauta:
You should be able to see the "yellow dot" when you walk/run out of the encounter. But when you die in that map, you shouldn't be able to see it.
This way we can still leave our cars near cities before entering, use "car tents", etc., but not exploit this for lame TB spider web traps.
Rage master:
well said
avv:
Rascal there's one thing for you to consider: when you plan to fight those guys who made the encounter it's your decision. Seeing you're there with some sort of tb powerbuild you could just leave the encounter. There is no official game mode called "Turn based encounter combat" with specific rules like TC might have so we can't certainly tell what's balanced, fair or unjust. Moreover, it's possible to entirely turn off TB so you will never fall in that encounter.
--- Quote from: Rage master on December 31, 2011, 06:18:00 pm ---i am not playing in tb but when i was i didnt cry on forum and demand from devs to change fo mechanics because i died and i lost my stuff. same i saw some shit when some pks killed hub old towns mines or gunner and they were killing everyone who was going in, normal player would just call his friends and kill them but some crying babies sended requesthelps to tell gms "gm they killed me in protected place, please punish them"...1rst of all try to deal with it yourself...
--- End quote ---
Just a note, Rascal is one of the top tb players in obt so best not make vague guesses about his intentions to make this thread. To me it seems he wants to improve the quality of tb combats, favouring tactical decisions over spamming alts over and over again.
Frozen Mind:
"Personal note":
I've entered TB encounter, called for back up (1 CH). Two of my friends entered. Enemies started to enter. Our sniper appeared in BAD place, so he was already dead. We ran to the cover and started the fight. First car appeared (~1 person can return after death). After few rounds another showed up (Hummer). I've run out of ammo and stimpacks - picked up ammo, but couldn't find any stims in piles after enemies. I looted BA while no enemy was visible from my position. Third car appeared (encounter was surely closed then - probably 3 or more chars could return to the encounter after death in any time and reequipped). I've decided to fall back - fully equipped enemy still coming and coming. My friend after turn of advance pulled back as well.
I've seen about 5 nicknames of enemy. But we killed at least 8 of them. I've seen 3 cars on map at the end.
My opinion: It's clearly an exploit of feature - the one that you can fight back for your car - should not be used to gain advantage of reenter after death possibility, when encounter is closed.
Proposed solution:
1. Yellow dot for car should appear only when you enter by accident. Neither entering red dot (call for help), nor entering detected encounters.
2. Yellow dot for car should appear only when you enter by accident or enter detected npc encounters. Neither entering red dot (call for help), nor entering detected encounters with player only.
3. Yellow dot for car should appear only when you enter by accident or intentionally, but not when you're entering red dot (call for help).
+ optional/4. Yellow dot for car should disappear when death occurred 2 times.
Rage master:
so what? you were swarmed...nothing special.
and many people use cars as car-tent to fast reequip.
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