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Sniper/crippler critique

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Shonsu:
Ok so I've started leveling this build.  The idea for it is a max range crippler. Primary usage is during TC.   Damage isn't his main concern so much as crippling, with this in mind I replaced good natured in this build with finesse (Although I've heard this is a bad idea).  Also, I'm raising SG instead of EW, but the rest is the same.
EDIT: Sniper Rifle being the weapon of choice for 50 range.

Starting Stats: 1 / 9 / 6 / 1 / 7 / 7 / 10

With Jet, Nuka, and Cigs



Thoughts?

_Youkai_:
For Crippler, Awareness is somehow a must IMHO. How will you know if your enemy is crippled?  ???
Also, I never build a Crippler without More Criticals, can't say if has a huge diference but I always put 3 more and 1 better. Never tested. Bu By logic more is better xD and I don't have much time to create others chars to test it.  :-\
Your life depends of your critical shot even if it deals 5 damage.

manero:

--- Quote from: Shonsu on December 29, 2011, 05:24:06 pm ---Thoughts?

--- End quote ---
IMO, your build is piece of shit.


If i would ever go tc with sniper rifle i would use something like that. Max field of view is MUST for TC sniper.

_Youkai_:
~some Mod delete this post~  8)

Kelin:
I have to disagree with Manero, max. field of view isn't a must. Set PE to 8, take cigs, take sharpshooter and you'll be fine. Also that high IN isn't needed, spend these two saved points on AG instead, that way you'll get 12 AP doubleshot crippler build with 53 hex view and 168 hp. However, finesse is needed with this kind of build.

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