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Author Topic: M60/LSW Idea  (Read 11474 times)

Re: M60/LSW Idea
« Reply #15 on: December 26, 2011, 05:19:39 pm »

no, lsw sneaker are usles now, after wipe will be era of p90 sneakers with silent death perk
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Michaelh139

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Re: M60/LSW Idea
« Reply #16 on: December 27, 2011, 09:45:39 am »

Did you start the game using FOnlineD3D.exe?
Both.

Install :  D3D
errorerooereorroeoro
uninstalled....

install :  Fonline
Errorrorrororeoreoeroroero
uninstalled....

Rinse and repeated 10 times.   All errors.

p.s.  FonlineD3D is somwhat slow, but the normal FOnline, is MAJORLY slowed, when I move my mouse, it does not show it's position, until 5-7 seconds later, and the graphic remains after moved.  But both get same error problem.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: M60/LSW Idea
« Reply #17 on: December 27, 2011, 03:29:24 pm »

Quote

SG should have minimal time to shoot after movement.
M60 and LSW should habe medium to shoot after movement.
Minigun, Avenger, and rocket launcher should have high amount to shoot after movement.


hmm I have idea, maybe somethilng like... if you start running your AP drops on 3 or 4 ap and when you stop, its start to regenerate again... so this way SG bursters will have chance to shot before BG users
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Re: M60/LSW Idea
« Reply #18 on: December 27, 2011, 06:29:06 pm »

this is even more stupid than before. bg req 7ap so now it will be 11-12ap? good idea...if you want to make this i want cool down for aimed shoots...3-4ap before sniper can shoot aimed shoots...if you want more realistic game ;] well only cheaters can shoot using scope while running...
devs dont do anything stupid like that. give us back lsw and m60 because mini can be used only with +++brd
SOPT CRYING ABOUT BG!!! SG are BOOSTED with damage/range/amo capicity so stop crying. sg cant be good like BG. sg can shoot aimed shoots, so stupid mausser can kill 290hp ++toughness psyho tank with single critical shoot.
if you want to give bonus cool down to bg.sg bruster it will kill pvp because it will give big advantage to camping noobs and non runable weapons are death wish.
i have 1 good idea...make lsw/m60 runable and implement bozar with rande 50 and high damage 9ap for aimed shoot and make this weapon only "walking" gun
« Last Edit: December 28, 2011, 10:29:38 pm by greece crisis »
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Johnnybravo

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Re: M60/LSW Idea
« Reply #19 on: December 27, 2011, 10:35:00 pm »

Better idea : remove all the F2 weapons and keep just upgrades. Then BG will burst with flamers and miniguns and will not need changes to have BS weapons balanced.
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Solar

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Re: M60/LSW Idea
« Reply #20 on: December 27, 2011, 11:35:23 pm »

I didn't intend for LSW to be non running, only m60. It is meant to be an experiment with a little used weapon (boost it up to higher level, but no run).

The set-up time for weapons is an idea for the future, won't be on the wipe and would be informed by the experiment with the m60 too.
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Re: M60/LSW Idea
« Reply #21 on: December 30, 2011, 11:12:47 am »

As it stands right now.... what do you generally see in TC?  Lots of SG? Or almost nothing but BG?
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Re: M60/LSW Idea
« Reply #22 on: December 30, 2011, 12:06:34 pm »

TC is not what this game is all about you know. SG could be fun and effective in many scenarios if played right. And one other thing...its impossible to maintain even balance in such a game so lets just play and enjoy it.
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Re: M60/LSW Idea
« Reply #23 on: December 30, 2011, 12:12:01 pm »

As it stands right now.... what do you generally see in TC?  Lots of SG? Or almost nothing but BG?
and you want to shoot 12 5mm vs 30 5mm and deal same damage? on tc you use only sg - snipers/gauss/223 pistols
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Re: M60/LSW Idea
« Reply #24 on: December 30, 2011, 12:46:30 pm »

and you want to shoot 12 5mm vs 30 5mm and deal same damage? on tc you use only sg - snipers/gauss/223 pistols
Did I say that? Nope.
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