Other > Winter 2011/2012

Followers points

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avv:
Energy merc must be 60 aswell, since you can have five with max points.

Rascal_:
I dont get u devs....
So u can still make powerfull "proxy mercleaders" carrying 3 mutants/ 4bg mercs/ 5 plasma rifle mercs.....
One of the biggest PvP ruining factor - mercs still the same after wipe.... n/c
why dont u listen to the community ?

If u want to give some cool, feature for "madmaxwannabies" u should just allow to obtain ONE npc-follower (companions like in single Fallout like Ian or Cassidy 4 example) via quest (and that quest should require CHA to prevent every single PvP Ape carriyng 1 mercs with his side on battle).   
By keeping the mercs u propose - there still gona be MERCS bazooka gridcamping/ gridartillery,   Insta-death Cheatlike real time mercstraps on wasteland encounters......  so the biggest downsides of the game that was criticise by zilion players as obvious evil gona be kept as they are.... just cant get ur way of thinking...

just please give me ur arguments for not making this game NORMAL
its just common sense why ur blind ?


Saumax:

--- Quote ---Companion - 70
--- End quote ---
so a char with 10 charisma will be able to take only 1 dude? (only basing on charisma)

bad devs! bad!

Wichura:

--- Quote from: Ghosthack on December 27, 2011, 11:42:01 am ---Brahmins are limited to 1+number_of_dogs/2
Slaves are limited to 2+num_mercs+num_companions

Brahmin/slaves don't use any PP.
--- End quote ---
So if I understood correctly, any char can have two slaves or one brahmin, no matter what CH he/she has?

jan0s1k:

--- Quote from: Ghosthack on December 27, 2011, 11:42:01 am ---Mutant - 90
Companion - 70
BG Merc - 70
SG Merc - 60
Ghoul Merc - 50
Melee Merc - 50
Dog - 40

--- End quote ---

Yahoo, buy Melee Merc → give him bazooka → have fun on grid with big number of mercs (yes, I can buy melee instead of bg merc, does it matter?) :>

By the way, still npc is considered as 2 slots on world map, or only PP are important?

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