Other > Winter 2011/2012
Followers points
JovankaB:
--- Quote from: Solar on December 28, 2011, 02:09:01 pm ---That is to suppose 3 Mutants are undefeatable.
--- End quote ---
They never were, even 5x 600 HP mutants that took ages to level up.
The problem with bombing people near grid with rocket mercs is not a problem with mercs, it's a problem with auto-attack options and 0 second reaction time.
Remove "attack everyone" and "attack everyone except my friends" AI options and they will be ok.
That's what gang alts use to bomb people from grid.
Solar:
I've no idea how the mercs stats are derived at the moment. I'd like them to be just given a range for each stat and then randomly roll them up when bought.
--- Quote ---They never were, even 5x 600 HP mutatnts that took ages to level up.
The problem with bombing people near grid with rocket mercs is not a problem with mercs, it's a problem with auto-attack options and 0 second reaction time.
Remove "attack everyone" and "attack everyone except my friends" AI options and they will be ok.
That's what gang alts use to bomb people from grid.
--- End quote ---
Yes, that was my feeling (as well as the disappearing with owner)
Wichura:
--- Quote from: JovankaB on December 28, 2011, 02:32:50 pm ---Remove "attack everyone" and "attack everyone except my friends" AI options and they will be ok.
--- End quote ---
There is also "attack everyone who isn't member of my faction". I used that for security purposes in hideouts, but I bet it works elsewhere too.
JovankaB:
--- Quote from: Wichura on December 28, 2011, 02:37:56 pm ---There is also "attack everyone who isn't member of my faction". I used that for security purposes in hideouts, but I bet it works elsewhere too.
--- End quote ---
There could be a dialog option "guard this place, kill any strangers", visible in dialog only if you are inside your private location (base/tent/mine...).
strangers would be:
- everyone except gang members/friends in base
- everyone except tent owner and people you share it with for tent
- etc
Also "kill all hostile NPCs" could be useful in encouters, besides these 2 the AI options do more bad than good.
Wichura:
Sounds reasonable enough.
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