Quick update:
- Throwing is now simply listed as an attack mode now
- It seems Weapon Handling doesn't boost throwing range if missing ST. It's fixed.
Also, there's some weird stuff in the throwing range in-game. Ronillon has done a lot of research about this and he found out this:
Grenade requires 3ST, but you cant use it efficiently unless you have 5ST ... with ST3 character, you can throw only 12hexes while frag grenade has 15hexes max range
Are we just missing something or what causes this weird behavior?